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734 Commits
Author SHA1 Message Date
Mamadou Babaei e5fe8b7359 bump the plugin version to v2.7.3 2026-02-17 13:56:49 +01:00
Mamadou Babaei 3a478a3adf bump mdBook to v0.5.2 2026-02-17 13:53:05 +01:00
Mamadou Babaei 1463024e6a bump the plugin version to v2.7.2 2026-02-17 13:23:42 +01:00
Mamadou Babaei 5f7af8ea0c fix incorrect toolchain linkage for ue 5.7 linux arm64 builds 2026-02-17 13:23:41 +01:00
Mamadou Babaei 1d76b6279e bump the plugin version to v2.7.1 2025-12-09 13:57:34 +01:00
Mamadou Babaei 2aa54b17bd work around a panick during handbook's pdf generation 2025-12-09 13:57:34 +01:00
Mamadou Babaei e772d27470 work around a ue 5.5 regression (UE-212224) while sensecom is running and gloves are connected 2025-12-09 13:27:10 +01:00
Mamadou Babaei f4c2e9d8d7 bump the plugin version to v2.7.0 2025-11-18 04:13:39 +01:00
Mamadou Babaei b2d3a5072e fix a runuat build issues on ue 5.4 2025-11-18 04:13:39 +01:00
Mamadou Babaei fb8ec95e4e add a new android deployment third-party tutorial for ue 5.7 2025-11-18 03:56:28 +01:00
Mamadou Babaei 092217a21b list ue 5.7 in the sgum-packager configuration file and update ndk paths for ue 5.6.1 2025-11-18 03:56:28 +01:00
Mamadou Babaei c7826e8e5e update the platform support matrix to refelect the latest support status 2025-11-18 03:56:27 +01:00
Mamadou Babaei 3bf5748bbe add htc standalone mode deprecation warnings to the upcoming v2.7.x changelog and the relevant htc standalone mode sections in the docs 2025-11-18 03:56:27 +01:00
Mamadou Babaei c17077d314 keep removed 5.7 changes inside SGXRTracker implementation file conditionally, in order to reduce maintenance burden 2025-11-18 03:56:27 +01:00
Mamadou Babaei b9acec48e7 revert offloading senseglove glove data retrieval api calls to timers and restore calls from tickcomponent functions 2025-11-18 03:56:26 +01:00
Mamadou Babaei 05ce3301aa Revert "get rid of SGPawn::Tick, introduce SGPawn::HandVelocitySamplerFramerate, and make hand velocity sampler timer-based instead of tick-based"
This reverts commit 8dea65ed40.
2025-11-18 03:56:26 +01:00
Mamadou Babaei 62089dc2b4 remove support for FXRMotionControllerData on UE 5.7 as it has been obliterated by the upstream and apply necessary changes to make XR_EXT_hand_tracking work again on 5.7 2025-11-18 03:56:26 +01:00
Mamadou Babaei 286824eb5b bump senseglove libraries to v2.305.3-17a820b6e with support for Android NDK r27c and Epic Native/Cross Toolchains v26 2025-11-18 03:56:25 +01:00
Mamadou Babaei 47c9a000bf set default VibrotactileFrequency to 180 for optimal vibrotactile feedback 2025-11-18 03:56:20 +01:00
Mamadou Babaei da68b19c1e bump senseglove libraries to v2.304.1-fb2a464d6 2025-11-18 03:56:19 +01:00
Mamadou Babaei 094e924542 bump senseglove libraries to v2.304.0-ebcb93fc1 2025-11-18 03:56:18 +01:00
Mamadou Babaei b9bc5a4ccd replace QueueVibroLevels with SendCustomWaveform 2025-11-18 03:56:17 +01:00
Mamadou Babaei bb2fd82a8c whitespace fix 2025-11-18 03:56:16 +01:00
Mamadou Babaei d6239766d8 avoid calling senseglove glove data retrieval api from tickcomponent functions and instead offload those to background timers 2025-11-18 03:56:12 +01:00
Mamadou Babaei 32ab3928a5 return when ensure statements fail 2025-11-18 03:44:28 +01:00
Mamadou Babaei 007923d130 get rid of SGPawn::Tick, introduce SGPawn::HandVelocitySamplerFramerate, and make hand velocity sampler timer-based instead of tick-based 2025-11-18 03:44:28 +01:00
Mamadou Babaei 68000877ee rename FSGGloveTrackingSettings::GloveConnectivityCheckInterval to FSGGloveTrackingSettings::DataRetrievalRefreshRate 2025-11-18 03:44:28 +01:00
Mamadou Babaei d01d1cb25c apply third-party modules fixes 2025-11-18 03:44:27 +01:00
Mamadou Babaei 59b507e270 bump senseglove libraries to v2.303.0-4a2a57376 2025-11-18 03:44:27 +01:00
Mamadou Babaei 700e301b43 integrate sensglove libraries v2.301.0-c70bce637 and the required refactor to make it build/work 2025-11-18 03:44:25 +01:00
Mamadou Babaei 36e40fa626 drop ue 5.3 and msvc 2019 support and bump the senseglove libraries to v2.205.1-cb26979ed 2025-11-18 03:44:21 +01:00
Mamadou Babaei 85824f686a remove remnants of the long-removed Unreal Engine 5.2 from various *.Build.cs files 2025-11-18 03:44:17 +01:00
Mamadou Babaei 37c49f0d97 remove remnants of the long-removed Unreal Engine 5.2 from SenseGloveTracking module 2025-11-18 03:44:16 +01:00
Mamadou Babaei cf3b543650 remove remnants of long removed unreal 5.2 from third-party modules *.Build.cs files 2025-11-18 03:44:16 +01:00
Mamadou Babaei fadd5f783e re-add Source/ThirdParty/**/*.Build.cs to get tracked under git rather than lfs 2025-11-18 03:44:16 +01:00
Mamadou Babaei 027431963a delete Source/ThirdParty/**/*.Build.cs from lfs 2025-11-18 03:44:15 +01:00
Mamadou Babaei 37a3991286 fix a typo in function name SGDeviceList::SenseCommRunning() 2025-11-18 03:44:09 +01:00
Mamadou Babaei 982819372a bump the plugin version to v2.6.3 2025-06-27 18:35:10 +02:00
Mamadou Babaei c57cae9c6e add third-party openxr integration documentation section 2025-06-27 18:35:10 +02:00
Mamadou Babaei 784826b013 bump the plugin version to v2.6.2 2025-06-10 09:14:25 +02:00
Mamadou Babaei f9ab745267 add a vr optimization third-party tutorial 2025-06-10 09:14:25 +02:00
Mamadou Babaei 9ba19114d3 bump the plugin version to v2.6.1 2025-06-05 13:21:28 +02:00
Mamadou Babaei df8b8b28d3 changelog fixes 2025-06-05 12:40:22 +02:00
Mamadou Babaei e1d30c7637 bump senseglove libraries to v2.204.0-3a37b1977 2025-06-05 12:40:22 +02:00
Mamadou Babaei 227c654a43 fix a changelog typo 2025-06-05 12:40:14 +02:00
Mamadou Babaei 724e7caff2 bump the plugin version to v2.6.0 2025-06-04 02:35:50 +02:00
Mamadou Babaei 79ebb88ee4 fix a runuat build issue due to a missing header providing engine version macros 2025-06-04 02:35:50 +02:00
Mamadou Babaei 340cda6d09 deprecate ue 5.3 support 2025-06-04 02:35:50 +02:00
Mamadou Babaei dfe92f39f3 reoder changelog's last entry sections 2025-06-04 02:35:50 +02:00
Mamadou Babaei 9bd84cb85f revamp the ubt third-party dependency system 2025-06-04 02:35:50 +02:00
Mamadou Babaei 97846089e6 fix build issue with sgbackend by deleting the impl struct copy constructor and copy assignment operator 2025-06-04 02:35:50 +02:00
Mamadou Babaei 4194dbb57d fix a closing #endif directive comment 2025-06-04 02:35:50 +02:00
Mamadou Babaei 1c1ac35f08 minor code formatting fix 2025-06-04 02:35:50 +02:00
Mamadou Babaei 471cc7fb1f thread-safe sgbackend initialization 2025-06-04 02:35:50 +02:00
Mamadou Babaei a5b50b8b94 thread-safe sglog initialization 2025-06-04 02:35:50 +02:00
Mamadou Babaei 3e3a0e485a revamp sglog to use unreal's tuniqueptr instead of std::unique_ptr 2025-06-04 02:35:50 +02:00
Mamadou Babaei 8bf62bc4d4 fix critical deadlock between render and game threads in UE 5.6 when invoking IHeadMountedDisplay::GetHMDMonitorInfo() 2025-06-04 02:35:50 +02:00
Mamadou Babaei 1b9d19a46b fix sglog windows/msvc build issues caused by the recent sglog refactor 2025-06-04 02:35:50 +02:00
Mamadou Babaei 0df933ece5 update the changelog 2025-06-04 02:35:50 +02:00
Mamadou Babaei 5d1ef79607 add a missing header that causes build issues on linux aarch64 due to incomplete uaniminstance type 2025-06-04 02:35:50 +02:00
Mamadou Babaei 87660c3514 fix type conversion safety and consistency issues across all sglog formatters 2025-06-04 02:35:50 +02:00
Mamadou Babaei c8b4f2e706 fix unreal engine 5.6 string conversion build issues on linux 2025-06-04 02:35:50 +02:00
Mamadou Babaei e2ee4be579 Revert "bump embedded winpython distribution to v3.12.10"
This reverts commit 4fe067cf9a.
2025-06-04 02:35:49 +02:00
Mamadou Babaei 3b391495cf Revert "attempt at fixing handbook's broken make pack on windows by upgrading mdbook-pdf-outline"
This reverts commit 1be45f2cba.
2025-06-04 02:35:48 +02:00
Mamadou Babaei 68113216f3 attempt at fixing handbook's broken make pack on windows by upgrading mdbook-pdf-outline 2025-06-04 02:35:48 +02:00
Mamadou Babaei bab502aa64 bump the SenseGlove Unreal Engine Marketplace Packager to v0.6.0-4108c6f 2025-06-04 02:35:48 +02:00
Mamadou Babaei 65cd9ec2fe bump senseglove libraries to v2.203.0-f3d3e676 which migrates to C++20 2025-06-04 02:35:46 +02:00
Mamadou Babaei 4fae944ba0 bump embedded winpython distribution to v3.12.10 2025-06-04 02:35:45 +02:00
Mamadou Babaei cb234b56c9 lock the mdbook crate version to v0.49.0 2025-06-04 02:35:43 +02:00
Mamadou Babaei 76e2537451 bump senseglove libraries to v2.202.0-5d54da32 which fixes linux build issues for ue 5.5/5.6 by linking against libc++ instead of libstdc++ 2025-06-04 02:35:43 +02:00
Mamadou Babaei a154cf122f update the outdated directory structure section inside the handbook with the latest changes 2025-06-04 02:35:41 +02:00
Mamadou Babaei b6b8e61f87 bump the senseglove libraries to libraries to v2.201.0-edef7655 and replace epic native toolchain v24 with v25 2025-06-04 02:35:40 +02:00
Mamadou Babaei 6a0d054da1 bump the plugin version to v2.5.0 2025-05-09 16:49:37 +02:00
Mamadou Babaei 2279304dd6 fix bad warning emoji character inside the platform support matrix 2025-05-09 16:49:37 +02:00
Mamadou Babaei d0adccbe60 improve the changelog formatting as much as possible 2025-05-09 16:35:46 +02:00
Mamadou Babaei f71c39e38e mention ue 5.2 and epic native toolchain v21 removal in the changelog 2025-05-09 16:35:46 +02:00
Mamadou Babaei 290b62b886 minor punctuation fix 2025-05-09 16:35:46 +02:00
Mamadou Babaei a253cf4ff4 update the planned featured completion status with regards to the latest changes 2025-05-09 16:35:46 +02:00
Mamadou Babaei 25056f7e72 update the changelog 2025-05-09 16:35:45 +02:00
Mamadou Babaei 3a1f070ccc bump the SenseGlove libraries to the v2.200.0-0cb715d0 release with BLE (Bluetooth Low Energy) support 2025-05-09 16:35:45 +02:00
Mamadou Babaei 7b0164d86e remove ue 5.2 deployment from sgum-packager 2025-05-09 16:35:43 +02:00
Mamadou Babaei dbb826873a list the third-party tutorials inside the extra resources section in a categorized manner 2025-05-09 16:35:43 +02:00
Mamadou Babaei 6111281a3c minor handbook fixes 2025-05-09 16:35:43 +02:00
Mamadou Babaei 40448e4228 downgrade mdbook-epub crate to cac03b7f4b151f106f7f05b13da4c33fc098dd2c 2025-05-09 16:35:43 +02:00
Mamadou Babaei ccd0b23353 fix a broken handbook url 2025-05-09 16:35:43 +02:00
Mamadou Babaei 48f63202b1 revamp the sensecom instructions and divide it into ble and btserial sections 2025-05-09 16:35:43 +02:00
Mamadou Babaei ff3a852f8b bump mdbook-epub crate to the latest v0.4.x 2025-05-09 16:35:43 +02:00
Mamadou Babaei 5a5f155f05 fix a critical deadlock issue (UE-212224) in UE 5.5/5.6 during PipelinedFrameState acquisition 2025-05-09 16:35:43 +02:00
Mamadou Babaei 56b84142c1 bump the SenseGlove libraries to the v2.199.1-8de3deb9 experimental release with BLE (Bluetooth Low Energy) support 2025-05-09 16:35:43 +02:00
Mamadou Babaei cdb4cafb53 bump the SenseGlove libraries to the v2.199.0-b35c8158 experimental release with BLE (Bluetooth Low Energy) support 2025-05-09 16:35:41 +02:00
Mamadou Babaei 246fcbe724 mark ue 5.2 as out of support in the platform support matrix 2025-05-09 16:35:39 +02:00
Mamadou Babaei d8eaa3eab8 bump the senseglove libraries to the latest experimental ble builds 2025-05-09 16:35:39 +02:00
Mamadou Babaei a1b76ab079 add missing changelogs from the previous commit 2025-05-09 16:35:37 +02:00
Mamadou Babaei fee091f6f5 revamp android backend initialization error handling and bump the senseglove libraries to the latest experimental ble builds 2025-05-09 16:35:36 +02:00
Mamadou Babaei a0f2f4a4d8 list the license section inside the overview section as well 2025-05-09 16:35:35 +02:00
Mamadou Babaei ad7d67f4cf fix a main menu title missing keyword 2025-05-09 16:35:35 +02:00
Mamadou Babaei e6c57e0e4c a minor punctuation fix in the changelog 2025-05-09 16:35:35 +02:00
Mamadou Babaei 5e35407420 add sgble and sgblexx rust dependency licenses 2025-05-09 16:35:34 +02:00
Mamadou Babaei c46f936f19 bump the senseglove libraries to a ble-aware version that resolves android build issues 2025-05-09 16:35:34 +02:00
Mamadou Babaei 322469a7fd bump sgconnect for android to an experimental unreleased ble-aware implementation 2025-05-09 16:35:32 +02:00
Mamadou Babaei 7bcbc90a26 bump senseglove libraries to a yet to be versioned, experimental release, with ble support 2025-05-09 16:35:31 +02:00
Mamadou Babaei 032f384c1a add initial support for epic native toolchain v24 2025-05-09 16:35:29 +02:00
Mamadou Babaei 44980e9b51 bump the senseglove libraries to v2.106.0-d5361a48 2025-05-09 16:35:29 +02:00
Mamadou Babaei 379dbb42fa bump the plugin version to v2.4.2 2025-02-17 13:29:25 +01:00
Mamadou Babaei 6f41d220ec list the third-party tutorials with a description in their corresponding parent sections 2025-02-17 13:29:25 +01:00
Mamadou Babaei 1e482713af bump the plugin version to v2.4.1 2025-02-14 15:26:42 +01:00
Mamadou Babaei 6012226144 fix a bug that breaks the custom styles on the release urls 2025-02-14 15:07:36 +01:00
Mamadou Babaei 5e62734f7f apply a minor handbook makefile fix 2025-02-14 15:07:36 +01:00
Mamadou Babaei 35523339aa bump the plugin version to v2.4.0 2025-02-14 12:21:18 +01:00
Mamadou Babaei 7526a0a453 update the list of supported hmds in the planned features completion status 2025-02-14 12:10:44 +01:00
Mamadou Babaei 704e097099 remove meta xr plugin compatibility from the planned features completion status 2025-02-14 12:10:44 +01:00
Mamadou Babaei 1e15b9d5e9 fix documentation errors and confusions 2025-02-14 12:10:44 +01:00
Mamadou Babaei ca2ebba95a list the vrexpansion plugin demo in the extra resources section 2025-02-14 12:10:44 +01:00
Mamadou Babaei 1cebc95377 Revert "experiment with a hacky approach to make metaxr work"
This reverts commit f3bc6502e4.
2025-02-14 12:10:44 +01:00
Mamadou Babaei 061d596905 Revert "add SetupMetaXRAvailability during the build time to define WITH_METAXR"
This reverts commit e2c50e9c77.
2025-02-14 12:10:44 +01:00
Mamadou Babaei 55fe1f0d0d remove metaxr compatibility from the documentation along with its assets and replace it with a caution incompatibility note 2025-02-14 12:10:44 +01:00
Mamadou Babaei 534dec9d97 remove metaxr compatibility notes from the changelog for this release 2025-02-14 12:10:44 +01:00
Mamadou Babaei 4b417a8288 minor changelog fixes 2025-02-14 12:10:44 +01:00
Mamadou Babaei 0044ce3a59 minor documentation fixes 2025-02-14 12:10:43 +01:00
Mamadou Babaei 6ac42d3ff4 add notes in regards to pcvr and standlone modes support for vive and meta hmds 2025-02-14 12:10:43 +01:00
Mamadou Babaei 0aa64784d6 fix the platform support matrix formatting 2025-02-14 12:10:43 +01:00
Mamadou Babaei d304aaab7a add a deprecation note for ue 5.2 2025-02-14 12:10:43 +01:00
Mamadou Babaei a0db9ea832 mark ue 5.5 meta quest standalone mode as supported 2025-02-14 12:10:43 +01:00
Mamadou Babaei 7e64bdf031 mark ue 5.5 meta quest standalone mode as supported 2025-02-14 12:10:37 +01:00
Mamadou Babaei 435a12c176 add a few third-party tutorials 2025-02-14 12:10:34 +01:00
Mamadou Babaei 29b1e14838 minor url fix 2025-02-14 12:10:34 +01:00
Mamadou Babaei 778cb3c5d8 experiment with a hacky approach to make metaxr work 2025-02-14 12:10:34 +01:00
Mamadou Babaei d793e19a67 add SetupMetaXRAvailability during the build time to define WITH_METAXR 2025-02-14 12:10:34 +01:00
Mamadou Babaei f220d127a9 fix the changelog's grammatical issues and typos 2025-02-14 12:10:33 +01:00
Mamadou Babaei 39d39eae6e add missing headers to solve runuat build issues 2025-02-14 12:10:33 +01:00
Mamadou Babaei d78c2f7a26 add htc vive optimal rendering settings 2025-02-14 12:10:33 +01:00
Mamadou Babaei 441559e910 add htc vive specific optimization tips for running in standalone mode 2025-02-14 12:10:33 +01:00
Mamadou Babaei f1768ce4a0 update viveopenxr XR_EXT_hand_tracking and wrist-tracking documentation with more accurate details 2025-02-14 12:10:33 +01:00
Mamadou Babaei f14fd8c155 add initial ultimate tracker and OpenXRXrTracker support which is not fully functional 2025-02-14 12:10:33 +01:00
Mamadou Babaei ebb11654cc bring the wrist-tracking hardware setup and XR_EXT_hand_tracking documentation on par with the recent changes 2025-02-14 12:10:33 +01:00
Mamadou Babaei 5ab645009f clear up debug logs 2025-02-14 12:10:33 +01:00
Mamadou Babaei 214e93d2c2 add support for htc vive wrist trackers on android 2025-02-14 12:10:33 +01:00
Mamadou Babaei 89dc1098cf fix a comment formatting 2025-02-14 12:10:33 +01:00
Mamadou Babaei 3c72def67d fix a typo 2025-02-14 12:10:33 +01:00
Mamadou Babaei 2af9abd2bb add support for htc vive focus vision hmd auto-detection and various htc hmds auto-detection support on android 2025-02-14 12:10:33 +01:00
Mamadou Babaei 96b4949472 optimize FSGArrayUtils by pre-allocating memory instead of growing by every emplace_back or add 2025-02-14 12:10:33 +01:00
Mamadou Babaei 90744cbedb fix a comment 2025-02-14 12:10:33 +01:00
Mamadou Babaei bd643588b4 use fixed-width integers 2025-02-14 12:10:33 +01:00
Mamadou Babaei 135af2bed1 clarify how to setup the VIVE Wrist Trackers in various configurations 2025-02-14 12:10:33 +01:00
Mamadou Babaei d2fd2a6486 add ue 5.2 deprectation notes to the changelog 2025-02-14 12:10:32 +01:00
Mamadou Babaei f785b5a801 minor comment fixes 2025-02-14 12:10:32 +01:00
Mamadou Babaei f442d169fb remove redundant sgxrtracker code 2025-02-14 12:10:32 +01:00
Mamadou Babaei e302d90678 use engine api to set the tracking motion source 2025-02-14 12:10:32 +01:00
Mamadou Babaei 3b2f6517b6 fix the non-editor build issues caused by the recent motion sources refactor 2025-02-14 12:10:32 +01:00
Mamadou Babaei 3eb7d0e64b refactor the way we populate and utilize motion sources for viveopenxr compatibility 2025-02-14 12:10:32 +01:00
Mamadou Babaei 6a018e495c remove redundant dependency module 2025-02-14 12:10:32 +01:00
Mamadou Babaei 29374562a4 add the FSGPluginUtils utility class for other plugins or modules availability detection such as Meta XR and ViveOpenXR 2025-02-14 12:10:32 +01:00
Mamadou Babaei 40233ec643 mention meta xr and viveopenxr plugins compatibility in the planned features completion status 2025-02-14 12:10:32 +01:00
Mamadou Babaei c3a64bed13 revamp the Enabling XR_EXT_hand_tracking OpenXR Extension on VR Headsets and Deploying to Android (Standalone) documentation and the Meta XR-compatibile and ViveOpenXR-compatibile instructions 2025-02-14 12:10:32 +01:00
Mamadou Babaei 194aee6f4c add FSGConnectJNI::Initialize() and FSGCoreJNI::Initialize() return codes to Android logs for detailed debugging purposes through adb logcat 2025-02-14 12:10:32 +01:00
Mamadou Babaei 1579f07e57 add a missing url 2025-02-14 12:10:32 +01:00
Mamadou Babaei f98580b809 apply some minor changelog fixes 2025-02-14 12:10:32 +01:00
Mamadou Babaei 75661087f4 update the changelog with the unreleased changes 2025-02-14 12:10:32 +01:00
Mamadou Babaei a825ca9cf3 use ue 5.5 header github links in the fxrmotioncontrollerdata page since its removal is likey in ue 5.6 2025-02-14 12:10:31 +01:00
Mamadou Babaei 7634982206 fixed a few broken URLs caused by bad markdown formatting 2025-02-14 12:10:31 +01:00
Mamadou Babaei 253d136b00 update the changelog with the unreleased changes 2025-02-14 12:10:31 +01:00
Mamadou Babaei 027b0037a9 bump the SenseGlove Unreal Engine Marketplace Packager v0.5.0-7df1183 2025-02-14 12:10:31 +01:00
Mamadou Babaei 80d4a00344 make the handbook scp operations safer by utilizing quotes 2025-02-14 12:10:31 +01:00
Mamadou Babaei 211945fb77 reintroduce Michael-F-Bryan/mdbook-epub backend for the handbook as its issue #115 have been solved 2025-02-14 12:10:31 +01:00
Mamadou Babaei 48416d9a95 make the handbook makefile safer by wrapping files/folder navigations/operations in quotes 2025-02-14 12:10:31 +01:00
Mamadou Babaei fcf664bf06 remove a redundant copy from the handbook makefile 2025-02-14 12:10:31 +01:00
Mamadou Babaei 1ab817a575 remove redundant steps from the handbook makefile 2025-02-14 12:10:31 +01:00
Mamadou Babaei 93b4175d02 remove unused variable SG_DOCUMENTATION_EPUB_DIR from the handbook makefile 2025-02-14 12:10:31 +01:00
Mamadou Babaei 2651d3cca6 migrate the documentation changelogs for the next unreleased version to its own section 2025-02-14 12:10:30 +01:00
Mamadou Babaei d7f750070c bump the mdbook-alerts crate to v0.7.x 2025-02-14 12:10:30 +01:00
Mamadou Babaei aa443e173c bump the SenseGlove libraries to v2.105.3-97ea18cb 2025-02-14 12:10:30 +01:00
Mamadou Babaei 3bf32a11f1 update the changelog with unreleased changes 2025-02-14 12:10:29 +01:00
Mamadou Babaei 6bb1752a1e bump the SenseGlove Unreal Engine Marketplace Packager v0.4.1-e39a4f4 2025-02-14 12:10:29 +01:00
Mamadou Babaei d562fc6684 fix the changelog formatting 2025-02-14 12:10:29 +01:00
Mamadou Babaei dd1c6f5160 bump the copyright years 2025-02-14 12:10:29 +01:00
Mamadou Babaei 1bbad4338f clarify htc vive stand-alone support status in the platform support matrix 2025-02-14 12:10:29 +01:00
Mamadou Babaei 49c089f599 bump the plugin version to v2.3.2 2025-01-28 14:55:49 +01:00
Mamadou Babaei 49a5a45420 fix a critical issue where HandStates->GetTransform(KeyPoint) was incorrectly resolving to (&HandStates[0])->GetTransform(KeyPoint), causing both hands to use the left hand's wrist transform under specific conditions 2025-01-28 14:55:49 +01:00
Mamadou Babaei 22f2d6db87 bump the plugin version to v2.3.1 2024-11-27 10:11:49 +01:00
Mamadou Babaei 9d98a6cd0a do an ensure check instead of silently ignoring the non-existent joint 2024-11-27 10:11:49 +01:00
Mamadou Babaei 1b7203ce13 calculate the bone ref transforms using the current mesh rather than the reference mesh 2024-11-27 10:11:49 +01:00
Mamadou Babaei 4f82b60310 white space and code formatting fixes 2024-11-27 10:11:49 +01:00
Mamadou Babaei 0b0bf4279e bump the plugin version to v2.3.0 2024-11-14 00:31:24 +01:00
Mamadou Babaei a76e8e3457 fix ue 5.5 deprecation warnings inside USGVirtualHandComponent 2024-11-14 00:26:41 +01:00
Mamadou Babaei afc8a8bcb1 fix rocket build issues by adding missing the headers 2024-11-14 00:26:41 +01:00
Mamadou Babaei 2f5613b039 list AndroidPermission plugin as a dependency 2024-11-14 00:26:41 +01:00
Mamadou Babaei ef837f7453 remove comments that probably pasted by mistake 2024-11-14 00:26:41 +01:00
Mamadou Babaei 4f8d3005a1 revamp the way the plugin requests permisions on Android by showing a pop-up to the user rather than silently crashing if those permisions were not already given 2024-11-14 00:26:41 +01:00
Mamadou Babaei c47f35039d implement the android permissions singleton responsible for requesting android permissions and checking those 2024-11-14 00:26:41 +01:00
Mamadou Babaei fdfed91611 re-order the required permissions alphabetically inside the android upl file 2024-11-14 00:26:41 +01:00
Mamadou Babaei 6f0cb6f333 make the USGBackend constructor private 2024-11-14 00:26:41 +01:00
Mamadou Babaei acc9fec267 remove USGBackend class config specifier 2024-11-14 00:26:40 +01:00
Mamadou Babaei 5cee6d2e00 apply a minor formatting fix to the changelog 2024-11-14 00:26:40 +01:00
Mamadou Babaei 22b69c1417 bump the plugin version to v2.2.2 2024-11-08 12:24:42 +01:00
Mamadou Babaei 2fac04f00d fix a chain of glove and hand-tracking bugs that render the hand-tracking state invalid at certain times 2024-11-08 12:24:42 +01:00
Mamadou Babaei 458fc47f0d bump the plugin version to v2.2.1 2024-10-23 14:50:26 +02:00
Mamadou Babaei 3f30140ed2 revise documentation to point to fab instead of ue marketplace 2024-10-23 14:50:26 +02:00
Mamadou Babaei 30c3cfc368 bump the plugin version to v2.2.0 2024-10-22 06:56:42 +02:00
Mamadou Babaei 8e599900dc remove ue 5.5+ code that causes build failure and cannot be wrapped inside if/def/end preprocessors due to lack of its support in uht 2024-10-22 06:56:42 +02:00
Mamadou Babaei bbf119421b list ue 5.5 in the sgum-packager configuration file 2024-10-22 06:56:42 +02:00
Mamadou Babaei d4fb9c1c7a include Runtime/Launch/Resources/Version.h only where it matters 2024-10-22 06:56:42 +02:00
Mamadou Babaei 72bedcb7ff add the documentation on consuming the FXRHandTrackingState struct in both Blueprint and C++ 2024-10-22 06:56:42 +02:00
Mamadou Babaei 986f6eb4fc minor formatting fix 2024-10-22 06:56:42 +02:00
Mamadou Babaei e3e30be55e change SG_BROWSER_BINARY_PATH_LINUX binary path 2024-10-22 06:56:41 +02:00
Mamadou Babaei d1743d3c1a migrate away from the deprecated FXRMotionControllerData in favor of FXRMotionControllerState and FXRHandTrackingState on UE 5.5+ 2024-10-22 06:56:34 +02:00
Mamadou Babaei fdfe6382d2 bump the plugin version to v2.1.4 2024-10-22 05:30:15 +02:00
Mamadou Babaei e776c101bc add the missing release title to the v2.1.3 changelog entry 2024-10-22 05:30:15 +02:00
Mamadou Babaei a53eec9bba update the documentation on consuming the FXRMotionControllerData struct 2024-10-22 05:30:15 +02:00
Mamadou Babaei a195f746ad bump the plugin version to v2.1.3 2024-10-11 12:31:20 +02:00
Mamadou Babaei ea5fe2f59c update the platform support matrix and also add a note in regards to fab and ue marketplace transition 2024-10-11 12:31:20 +02:00
Mamadou Babaei f8b68ae855 add the planned features for the v2.2.x release series 2024-10-11 12:31:20 +02:00
Mamadou Babaei fe7b203490 silence another ue 5.5 deprecation warning with a temporary workaround for the time being 2024-10-11 12:31:20 +02:00
Mamadou Babaei 3157ed7655 avoid mentioning the patch releases in the planned features completion status page 2024-10-11 12:31:20 +02:00
Mamadou Babaei 71ee5eeb57 address a few ue 5.5 deprecation warnings 2024-10-11 12:31:20 +02:00
Mamadou Babaei ab3827334c add a missing header 2024-10-11 12:31:20 +02:00
Mamadou Babaei 391f7f0c63 add support for epic native toolchain v23 2024-10-11 12:31:20 +02:00
Mamadou Babaei 07da3fbeaa bump the senseglove libraries to v2.105.2-f2de4b89 2024-10-11 12:31:19 +02:00
Mamadou Babaei 534e8cc49c fix code formatting 2024-10-11 12:31:19 +02:00
Mamadou Babaei 7def08f734 remove a redundant header 2024-10-11 12:31:19 +02:00
Mamadou Babaei e1d109e2af fix a bug inside USGVirtualHandComponent::PostEditChangeProperty() where the get member name check happens against the wrong class and member names 2024-10-11 12:31:19 +02:00
Mamadou Babaei 38baaecbd8 fix a grammatical typo in a comment 2024-10-11 12:31:19 +02:00
Mamadou Babaei 2333245563 bump the plugin version to v2.1.2 2024-09-02 19:38:32 +02:00
Mamadou Babaei ca500a6c4d update the changelog 2024-09-02 19:38:32 +02:00
Mamadou Babaei acb8c0fe35 update the changelog 2024-09-02 19:38:32 +02:00
Mamadou Babaei d4fce1b131 fix a few virtual hand component visibility issues 2024-09-02 19:38:32 +02:00
Mamadou Babaei 06bd28d5b1 fix the non-existent default hand-mesh warnings polluting the logs when packaging the game 2024-09-02 19:38:32 +02:00
Mamadou Babaei 89f4be7b96 update the changelog 2024-09-02 19:38:32 +02:00
Mamadou Babaei ebe50bab8c fix the wrong script name for USXRTrackerKismetLibrary 2024-09-02 19:38:31 +02:00
Mamadou Babaei 3c30a36d5e fix the wrong script name for USGHMDTrackerKismetLibrary 2024-09-02 19:38:31 +02:00
Mamadou Babaei 9f29e37f0e expand the clickable area on the handbook index page revision buttons 2024-09-02 19:38:31 +02:00
Mamadou Babaei b0b54d2843 an overview title fix to match the summary file 2024-09-02 19:38:31 +02:00
Mamadou Babaei 42e62cf862 bump the SenseGlove Unreal Engine Plugin to v2.1.1 2024-08-18 01:46:50 +02:00
Mamadou Babaei 971944bcd0 fix documentation typos 2024-08-18 01:46:50 +02:00
Mamadou Babaei f4f08f3377 fix a bug where SG_GIT_IS_SHALLOW_CLONE while building the handbook is always set to yes even if it's not a shadow clone 2024-08-18 01:32:50 +02:00
Mamadou Babaei 3be9ab5a2b removed android ndk r25 armv7 and x86 dependencies brought back by mistake while merging v2.1.0 from the dev branch to the master branch 2024-08-18 00:55:30 +02:00
Mamadou Babaei 82ca84d22d fix a bug that causes a handbook revision mismatch when deploying the handbook from the dev branch 2024-08-18 00:28:32 +02:00
Mamadou Babaei f421967cd3 fix the messed up changelog file caused by cherry-picking merge conflicts between the dev branch and the master branch 2024-08-18 00:10:37 +02:00
Mamadou Babaei 0211f2a26a bump the plugin version to v2.1.0 2024-08-16 19:55:23 +02:00
Mamadou Babaei c742956045 fix build issues caused by cherry-pick order between v2.0.x and v2.1.x releases; the dev branch already contains these fixes 2024-08-16 19:55:23 +02:00
Mamadou Babaei 803616c30f extract the git version from the remote repo when it's a shallow clone to allow the sgum-packager work with release branches 2024-08-16 19:09:24 +02:00
Mamadou Babaei f5efa73373 determine the value of mdbook site-url from the makefile instead of hardcoding it per branch 2024-08-16 18:01:09 +02:00
Mamadou Babaei abb2b3cb23 fix ue 5.4 runuat build issues inside the sggrabcomponent caused by missing headers 2024-08-16 18:01:09 +02:00
Mamadou Babaei c6ea16de57 fix a broken url 2024-08-16 18:01:09 +02:00
Mamadou Babaei 02176c2809 add make pack to the output of make help 2024-08-16 18:01:09 +02:00
Mamadou Babaei 32542e6e02 fix a broken url 2024-08-16 18:01:09 +02:00
Mamadou Babaei 011091b578 fix a url 2024-08-16 18:01:09 +02:00
Mamadou Babaei ab312297da add topic: Upgrade Guide 2024-08-16 18:01:09 +02:00
Mamadou Babaei ed6e9ecc8d add the sub-topic: Optimizing Unreal Projects for Mobile 2024-08-16 18:01:09 +02:00
Mamadou Babaei 02d8e5630a formatting fixes 2024-08-16 18:01:09 +02:00
Mamadou Babaei f8921c61c7 add topic: Optimizing Your Project for Higher FPS 2024-08-16 18:01:09 +02:00
Mamadou Babaei 37a0d2af28 lock cargo dependencies for the hadbook to pecific major/minor releases and not patch releases 2024-08-16 18:01:08 +02:00
Mamadou Babaei 2078b0e9c0 clarify the note about how the separation of the real and virtual hand rendering is broken 2024-08-16 18:01:08 +02:00
Mamadou Babaei 7d0a8df2e0 fix a typo 2024-08-16 18:01:08 +02:00
Mamadou Babaei 76de50c2a9 remove troublesome inline keywords added by jetbrains rider 2024-08-16 18:01:08 +02:00
Mamadou Babaei c7d65057f9 mark the separation of the real and virtual hand rendering as broken and a note to the known issues section 2024-08-16 18:01:08 +02:00
Mamadou Babaei 7da14e0cc3 fix a few bugs that does affect the real hand collision events because of SetVisibility and redundant checking against grabbed actor 2024-08-16 18:01:08 +02:00
Mamadou Babaei 3974c8ac6f replace SGPawn::FImpl::EnableActorPhysics() and SGPawn::FImpl::DisableActorPhysics() with USGGrabComponent::SimulatePhysics() 2024-08-16 18:01:08 +02:00
Mamadou Babaei 5f81430677 enable bGravityEnabled, bSimulatePhysics, and call WakeRigidBody on grab component's owning actor at BeginPlay() if bAffectPhysicsState is enabled 2024-08-16 18:01:08 +02:00
Mamadou Babaei 3cef149d4f document Configuring the SGPawn and Plugin Virtual Hand Mesh Settings as the final step in setting up the virtual hand meshes 2024-08-16 18:01:08 +02:00
Mamadou Babaei 56be3efeff fix a typo 2024-08-16 18:01:08 +02:00
Mamadou Babaei b2e442087a use the value of GrabAttachPointSocketName from the plugin settings as default for USGGrabComponent's AttachmentSocketName uproperty 2024-08-16 18:01:08 +02:00
Mamadou Babaei 00ebf773b1 add the sgbasicdemo-openxr repository to the examples and demo projects section 2024-08-16 18:01:08 +02:00
Mamadou Babaei 8c38a4de66 minor fix 2024-08-16 18:01:08 +02:00
Mamadou Babaei 68411f2430 add video tutorials 2024-08-16 18:01:08 +02:00
Mamadou Babaei 7f58a42693 add the contents for setting up the grab/release, and the touch systems 2024-08-16 18:01:08 +02:00
Mamadou Babaei e09a8ebfec add another android note 2024-08-16 18:01:08 +02:00
Mamadou Babaei ceace2ebac fix the display name for various overloads of the Blueprint-exposed function Queue Command Vibro Level to expose sensible display names. 2024-08-16 18:01:08 +02:00
Mamadou Babaei 18db75ad78 a changelog fix 2024-08-16 18:01:08 +02:00
Mamadou Babaei ac5c6ae5b4 fix a topic title 2024-08-16 18:01:07 +02:00
Mamadou Babaei 967424ba22 minor fix 2024-08-16 18:01:07 +02:00
Mamadou Babaei ea5c483be4 add topic: Deploying to Android (Standalone) 2024-08-16 18:01:07 +02:00
Mamadou Babaei 10f735c6eb add a note in regards to meta xr and vive openxr plugins incompatibility 2024-08-16 18:01:07 +02:00
Mamadou Babaei a23cd0234d add instructions: Setting up the SenseGlove Grab and Touch Sockets 2024-08-16 18:01:07 +02:00
Mamadou Babaei 8a3ca10d75 remove irrelevant section as it's already set up by the plugin automatically 2024-08-16 18:01:07 +02:00
Mamadou Babaei a33404ad71 mention a relevant video tutorial 2024-08-16 18:01:07 +02:00
Mamadou Babaei a3f259665b close the div tag properly 2024-08-16 18:01:07 +02:00
Mamadou Babaei c071a2fe2b add the instructions for: Setting up the Rigid Bodies 2024-08-16 18:01:07 +02:00
Mamadou Babaei c45cc23eb0 fix license titles 2024-08-16 18:01:07 +02:00
Mamadou Babaei 58a4474d3b add instructions for importing / exporting compatible virtual hand meshes 2024-08-16 18:01:07 +02:00
Mamadou Babaei d06c894e2f minor fix 2024-08-16 18:01:07 +02:00
Mamadou Babaei 6321488112 update the overview section 2024-08-16 18:01:07 +02:00
Mamadou Babaei 5f49aa8ef7 add the content for setting up the wrist tracking hardware section 2024-08-16 18:01:06 +02:00
Mamadou Babaei e153152087 add important notes for setting up the wrist tracker and virtual hands 2024-08-16 18:01:06 +02:00
Mamadou Babaei 54d129ab06 add the complete documentation for setting up the senseglove default classes 2024-08-16 18:01:06 +02:00
Mamadou Babaei 26b8e4b6f8 fix a build issue on ue 5.2 2024-08-16 18:01:06 +02:00
Mamadou Babaei 4d97c8c673 apply summary.md changes to the overview page 2024-08-16 18:01:06 +02:00
Mamadou Babaei 3f7d550c98 fix borken links 2024-08-16 18:01:06 +02:00
Mamadou Babaei e10a781a66 add more topics to the menu 2024-08-16 18:01:06 +02:00
Mamadou Babaei 5537e71606 minor fix 2024-08-16 18:01:06 +02:00
Mamadou Babaei fe94a8fbd8 add the introduction to the senseglove default classes 2024-08-16 18:01:06 +02:00
Mamadou Babaei 144a9c0edb fix the wrong content path 2024-08-16 18:01:06 +02:00
Mamadou Babaei 46b8f9c2ae fix README.md broken links 2024-08-16 18:01:06 +02:00
Mamadou Babaei 3f0210faa1 add a caution for bvalidateifdefaultclassesaresgcompliant 2024-08-16 18:01:06 +02:00
Mamadou Babaei 03ab918151 fix a typo 2024-08-16 18:01:06 +02:00
Mamadou Babaei bfbdd17afa add the console commands SG_GetEngineScalabilitySettings and SG_SetEngineScalabilitySettings 2024-08-16 18:01:06 +02:00
Mamadou Babaei b297f15765 add the license terms for the handbook 2024-08-16 18:01:06 +02:00
Mamadou Babaei 40aaadddf5 add the boilerplate for setting up the senseglove default classes 2024-08-16 18:01:06 +02:00
Mamadou Babaei 5149d2418c fix broken links in the overview page by adding .. to the relative urls 2024-08-16 18:01:06 +02:00
Mamadou Babaei b861b8cd16 fix broken index/readme.md links in the overview page 2024-08-16 18:01:06 +02:00
Mamadou Babaei 5c16d1e368 minor fix 2024-08-16 18:01:06 +02:00
Mamadou Babaei b58c5e99e0 add the content for the overview page 2024-08-16 18:01:05 +02:00
Mamadou Babaei 66a544aae6 minor fix 2024-08-16 18:01:05 +02:00
Mamadou Babaei 26ee4bad2f complete the plugin configuration, settings, and overrides, sections 2024-08-16 18:01:05 +02:00
Mamadou Babaei f416d9ce7f improve the repo's main readme file 2024-08-16 18:01:05 +02:00
Mamadou Babaei 8c2305ff14 reference the handbook's extra resources 2024-08-16 18:01:05 +02:00
Mamadou Babaei 7b23442d92 bring on par the SGSettings blueprint api with the cpp api 2024-08-16 18:01:05 +02:00
Mamadou Babaei 7877319d13 add some custom css styles for better html formatting 2024-08-16 18:01:05 +02:00
Mamadou Babaei 5e492cb0ac add the plugin-settings section 2024-08-16 18:01:05 +02:00
Mamadou Babaei 1700c219a1 add a note about Hand and Body Tracking settings 2024-08-16 18:01:05 +02:00
Mamadou Babaei dea6cdab93 add the sensecom documentation 2024-08-16 18:01:05 +02:00
Mamadou Babaei 987a449015 add a caution in regards to broken meta quest hmds on steamvr 2024-08-16 18:01:05 +02:00
Mamadou Babaei 30ae8602c4 fix youtube video urls 2024-08-16 18:01:05 +02:00
Mamadou Babaei 1db3a8f0a2 whitespace fix 2024-08-16 18:01:05 +02:00
Mamadou Babaei 1d5b3dcd17 add the low level api documentation 2024-08-16 18:01:05 +02:00
Mamadou Babaei a7993f85ab complete installation instructions 2024-08-16 18:01:05 +02:00
Mamadou Babaei 7172172656 Revert "move bFallbackToHandTrackingIfNoGloveDetected from tracking settings to glove tracking settings"
This reverts commit e16c1d216f.
2024-08-16 18:01:05 +02:00
Mamadou Babaei 0ac67ec791 move bFallbackToHandTrackingIfNoGloveDetected from tracking settings to glove tracking settings 2024-08-16 18:01:04 +02:00
Mamadou Babaei 3f0bf41ed9 add an important alert 2024-08-16 18:01:04 +02:00
Mamadou Babaei 56e9b60af7 minor fixes 2024-08-16 18:01:04 +02:00
Mamadou Babaei b88500c702 fix a broken link 2024-08-16 18:01:04 +02:00
Mamadou Babaei 29da844182 add instructions: Enabling XR_EXT_hand_tracking OpenXR extension on VR Headsets 2024-08-16 18:01:04 +02:00
Mamadou Babaei 0fcf070dc0 add topic: Extra Resources 2024-08-16 18:01:04 +02:00
Mamadou Babaei 4e5f8f954f add instructions: Safe and Reliable Glove Access in Blueprint 2024-08-16 18:01:04 +02:00
Mamadou Babaei 40a59950e3 center all youtube videos 2024-08-16 18:01:04 +02:00
Mamadou Babaei d4123af022 add instructions: Enabling The SenseGlove Unreal Engine Plugin and Veirfying the Plugin Version 2024-08-16 18:01:04 +02:00
Mamadou Babaei f2d6c657fc whitespace fix 2024-08-16 18:01:04 +02:00
Mamadou Babaei ae45886ee4 add the epic games launcher installation instructions 2024-08-16 18:01:04 +02:00
Mamadou Babaei da58d1b1e8 replace inline code blocks with back tilde inside the changelog 2024-08-16 18:01:04 +02:00
Mamadou Babaei a7a919a5f8 update the changelog 2024-08-16 18:01:04 +02:00
Mamadou Babaei 85aac52fa7 revamp the main readme file with the latest information and instructions 2024-08-16 18:01:04 +02:00
Mamadou Babaei c1d8432ac1 change the DocsURL from the old blueprint docs to the handbook 2024-08-16 18:01:04 +02:00
Mamadou Babaei f8d55ec440 improve the main index layout 2024-08-16 18:01:04 +02:00
Mamadou Babaei ef68e6ca44 make the main index generation code more readable 2024-08-16 18:01:04 +02:00
Mamadou Babaei fc0451f4a6 deploy the favicon to the main index as well 2024-08-16 18:01:03 +02:00
Mamadou Babaei 91ef8ede1d bump the SenseGlove Unreal Engine Marketplace Packager v0.4.0-a65bb20 2024-08-16 18:01:03 +02:00
Mamadou Babaei a14305e225 fix the windows cmd.exe issues with rename/copy and always use move when invoking the pack target 2024-08-16 18:01:03 +02:00
Mamadou Babaei 4491e38d67 remove the changelog.md file from filterplugin list and list the pdf and html documentation files 2024-08-16 18:01:03 +02:00
Mamadou Babaei b1e507a174 minor fixes 2024-08-16 18:01:03 +02:00
Mamadou Babaei c5a9540ed3 document for dependencies 2024-08-16 18:01:03 +02:00
Mamadou Babaei 0b3bb4f8ab mention the purpose of make pack in the handbook readme file 2024-08-16 18:01:03 +02:00
Mamadou Babaei 66b03bb907 add make pack target to the handbook makefile 2024-08-16 18:01:03 +02:00
Mamadou Babaei 3a9ef7c392 try to fix rsync error on windows: error in rsync protocol data stream (code 12) 2024-08-16 18:01:03 +02:00
Mamadou Babaei 9d847ee83c fix the windows rsync/git bash issue: the source and destination cannot both be remote 2024-08-16 18:01:03 +02:00
Mamadou Babaei 0f76d09f6b add a deployment note in regards to sourcing the deployment configurations on windows + git bash setups 2024-08-16 18:01:03 +02:00
Mamadou Babaei cb02cc75c9 introduce #sg-handbook-revision-url and #sg-handbook-revision-url + other preprocessor improvements 2024-08-16 18:01:03 +02:00
Mamadou Babaei c7c8ed1e3a add the initial implementation for the deploy target 2024-08-16 18:01:03 +02:00
Mamadou Babaei ff80b8f47b revamp the handbook make targets 2024-08-16 18:01:03 +02:00
Mamadou Babaei 51470fb345 fix the broken pdf toc generation on linux 2024-08-16 18:01:03 +02:00
Mamadou Babaei 97fcb0a5f8 replace all bitfield uproperties with booleans 2024-08-16 18:01:03 +02:00
Mamadou Babaei 434c2bc8a6 adjust the exclusion list to the latest repo structure overhaul 2024-08-16 18:01:02 +02:00
Mamadou Babaei 22e1be9e3a merge the pack branch into the plugin's source and add the sgum-packager v0.3.0 utility for automatic packaging and deployment to epic marketplace 2024-08-16 18:01:02 +02:00
Mamadou Babaei 145c57249e winpython fixes and fix pdf-outline generation on gentoo using a temporary python env 2024-08-16 18:01:01 +02:00
Mamadou Babaei 353358c45f minor fixes and clean up 2024-08-16 18:01:01 +02:00
Mamadou Babaei 9e5d0a0f69 replace inline code blocks with back tilde 2024-08-16 18:01:01 +02:00
Mamadou Babaei f2c23f42f3 complete advanced-topics/openxr/consuming-fxrmotioncontrollerdata/cpp tutorial 2024-08-16 18:01:01 +02:00
Mamadou Babaei 6fe2119ff1 set the default value of bValidateIfDefaultClassesAreSGCompliant to false 2024-08-16 18:01:01 +02:00
Mamadou Babaei 9955e91e4f crop the image edge 2024-08-16 18:01:01 +02:00
Mamadou Babaei 416fd959de add winpython and enable pdf-outline 2024-08-16 18:01:01 +02:00
Mamadou Babaei 8b3bf5f405 complete advanced-topics/openxr/consuming-fxrmotioncontrollerdata/blueprint tutorial 2024-08-16 18:01:00 +02:00
Mamadou Babaei ce969cc955 fix a bug where tracking status not being set when the hand data is valid 2024-08-16 18:01:00 +02:00
Mamadou Babaei b8e8aae078 specify the browser binary path from the gnu-make file 2024-08-16 18:01:00 +02:00
Mamadou Babaei 8a233744ca formatting fix 2024-08-16 18:01:00 +02:00
Mamadou Babaei dcc3e574cf add partial content to Handbook/src/advanced-topics/openxr/consuming-fxrmotioncontrollerdata/blueprint.md 2024-08-16 18:01:00 +02:00
Mamadou Babaei beba803f06 minor fix 2024-08-16 18:01:00 +02:00
Mamadou Babaei 48b1409574 add links to the ue source code from github 2024-08-16 18:01:00 +02:00
Mamadou Babaei 903358e3bb add the blueprint title line 2024-08-16 18:01:00 +02:00
Mamadou Babaei 10ed61c41f minor fix 2024-08-16 18:01:00 +02:00
Mamadou Babaei eed28d715d minor fix 2024-08-16 18:01:00 +02:00
Mamadou Babaei 8fb765c881 mention the pdf format as well 2024-08-16 18:01:00 +02:00
Mamadou Babaei cbec0ba928 add mdbook-pdf support which is able to print pdfs using chromedevtools protocol retaining images 2024-08-16 18:01:00 +02:00
Mamadou Babaei 9b50cdb4d5 remove cargo installs for typst-cli, mdbook-typst, and mdbook-epub 2024-08-16 18:00:59 +02:00
Mamadou Babaei de23582748 move the /assets/* content to their relative folders as it creates printing issues 2024-08-16 18:00:59 +02:00
Mamadou Babaei 395a8d5531 add the content for the Consuming FXRMotionControllerData section 2024-08-16 18:00:59 +02:00
Mamadou Babaei d254817a54 replace c++ standard int type definitions with the ones from unreal 2024-08-16 18:00:59 +02:00
Mamadou Babaei 74c1154688 remove the pdf and epub backend due to build errors and inability to show markdown images 2024-08-16 18:00:59 +02:00
Mamadou Babaei 23c8f306f8 consider the value of site-url when verifying the handbook revision and simplify the makefile code to do so as well 2024-08-16 18:00:59 +02:00
Mamadou Babaei ede46bb61c make the default site-url next 2024-08-16 18:00:59 +02:00
Mamadou Babaei 121647201c mention the pdf and epub formats as well and rename the pdf output filename 2024-08-16 18:00:59 +02:00
Mamadou Babaei 94e449942d rename a page 2024-08-16 18:00:59 +02:00
Mamadou Babaei b50b4ceb63 switch to typst-cli from crates.io instead of git 2024-08-16 18:00:58 +02:00
Mamadou Babaei 57888519f8 bump senseglove libraries to v2.104.1-55fddbd2 2024-08-16 18:00:58 +02:00
Mamadou Babaei bca28f8ad8 fix the inro notice 2024-08-16 18:00:58 +02:00
Mamadou Babaei 95fb1fde85 fix a table column header 2024-08-16 18:00:58 +02:00
Mamadou Babaei 98a9350bb4 remove edit-url-template from the book.toml file 2024-08-16 18:00:58 +02:00
Mamadou Babaei ef71116273 minor fix 2024-08-16 18:00:58 +02:00
Mamadou Babaei 25f3ff7ddf remove mdbook-lintcheck 2024-08-16 18:00:58 +02:00
Mamadou Babaei d92dd6a002 add github flavored markdown alerts to the handbook 2024-08-16 18:00:58 +02:00
Mamadou Babaei c69e81acdc add experimental mdbook plugins for epub and pdf generation 2024-08-16 18:00:58 +02:00
Mamadou Babaei 5862ecca13 fix the mdbook errors 2024-08-16 18:00:58 +02:00
Mamadou Babaei 4ec89cc69a add more change logs 2024-08-16 18:00:58 +02:00
Mamadou Babaei 70c2443a8a add more change logs 2024-08-16 18:00:57 +02:00
Mamadou Babaei 24f2661043 update the changelog with many of the recent changes 2024-08-16 18:00:57 +02:00
Mamadou Babaei 9e62356532 minor changelog fix 2024-08-16 18:00:57 +02:00
Mamadou Babaei 14677d8b5e add FSGDebugCube 2024-08-16 18:00:57 +02:00
Mamadou Babaei 6f63da7d2a reorganize the handbook structure and add new sections 2024-08-16 18:00:57 +02:00
Mamadou Babaei 6b3ba97b94 rename SGGameUserSettingSettings to SGGameUserSettingsSettings 2024-08-16 18:00:57 +02:00
Mamadou Babaei 3349f2ea09 rename SGHardwareBenchmarkSettings to SGHardwareBenchmarkingSettings 2024-08-16 18:00:57 +02:00
Mamadou Babaei 9ead63b06a apply the plugin settings when the user overrides the settings for the first time 2024-08-16 18:00:57 +02:00
Mamadou Babaei 351a1ccfe4 do not ensure as it's possible to get a nullpointer during component uninitialization 2024-08-16 18:00:57 +02:00
Mamadou Babaei 3470af3e39 re-implement the virtual hand settings overrides; and apply plenty of other improvements and bug fixes to the settings system; and introduce sgdebugcubesettings 2024-08-16 18:00:57 +02:00
Mamadou Babaei 55f4f546b5 rename verify-build-type target to verify-handbook-revision 2024-08-16 18:00:57 +02:00
Mamadou Babaei cdaa09403e rename verify-build-type target to verify-build-revision 2024-08-16 18:00:57 +02:00
Mamadou Babaei 5fa053d5b5 remove the motion source wrist tracking overrides from the wrist tracker component due to the fact that it's utilized only inside the underlying tracking module and overriding it has no effects 2024-08-16 18:00:57 +02:00
Mamadou Babaei 15cad0337c re-implement the wrist tracking settings overrides 2024-08-16 18:00:57 +02:00
Mamadou Babaei 97928ce80a rename bInIsVisibleWhenHandDataUnavailable to bInVisibleWhenHandDataUnavailable 2024-08-16 18:00:57 +02:00
Mamadou Babaei a7fb0e2644 apply some sgxrtracker enum parsing improvements 2024-08-16 18:00:57 +02:00
Mamadou Babaei bd3a3706d3 rename bIsVirtualHandVisible to bVirtualHandVisible 2024-08-16 18:00:57 +02:00
Mamadou Babaei f8583347af delete the engine utils default constructor and destructor 2024-08-16 18:00:57 +02:00
Mamadou Babaei bf2541b6cb add the editor utils class 2024-08-16 18:00:57 +02:00
Mamadou Babaei 1bccf91066 fix the debug virtual hand settings and logic 2024-08-16 18:00:57 +02:00
Mamadou Babaei 14ffd6bdd6 fix a comment 2024-08-16 18:00:57 +02:00
Mamadou Babaei 065cbbbdbb introduce the senseglove unreal engine handbook 2024-08-16 18:00:57 +02:00
Mamadou Babaei 9f397263c2 a const correctness fix 2024-08-16 18:00:57 +02:00
Mamadou Babaei 246673de5f make FSGXRTracker::GetMotionControllerData() behave the same as 5.4 on both 5.2 and 5.3 2024-08-16 18:00:57 +02:00
Mamadou Babaei 920c126a41 minor fix 2024-08-16 18:00:56 +02:00
Mamadou Babaei a01506eca2 update the changelog and clarify what happens when other openxr hand tracking provider's are enabled and the possible workarounds 2024-08-16 18:00:56 +02:00
Mamadou Babaei 4145599068 workaround the runuat 5.2/5.3 build issue due to missing IOpenXRHMD.h from epic public headers 2024-08-16 18:00:56 +02:00
Mamadou Babaei 546a4a8968 fix various runuat buiild issues 2024-08-16 18:00:56 +02:00
Mamadou Babaei 29f77fee83 break a circular dependency 2024-08-16 18:00:56 +02:00
Mamadou Babaei 9f8d5afca3 do not reigger OnGrabStateUpdated and OnTouchStateUpdated at all when the hand mesh is not valid or visible and also some other extra measures to make sure even if they are triggered they won't affect anything 2024-08-16 18:00:56 +02:00
Mamadou Babaei 82bf274f3a take into account the device visual type when updating the hand visibility 2024-08-16 18:00:56 +02:00
Mamadou Babaei 3cdb01d7e7 clarify the meta xr and vive openxr plugins incompatibility 2024-08-16 18:00:56 +02:00
Mamadou Babaei cb11ea6a99 rename variable 2024-08-16 18:00:56 +02:00
Mamadou Babaei 297aec2531 seprate the engine and senseglove module dependency lists 2024-08-16 18:00:56 +02:00
Mamadou Babaei d0b2ec380e implement our own GetMotionControllerData instead of using the one from the XRTrackingSystem as it only picks up the first hand tracking plugin in order to make sure at least internally we use the hand-tracking data from senseglove 2024-08-16 18:00:56 +02:00
Mamadou Babaei 54481effbd minor fixes 2024-08-16 18:00:56 +02:00
Mamadou Babaei 60cbdfd4c6 mark the SenseGlove settings as DefaultConfig 2024-08-16 18:00:56 +02:00
Mamadou Babaei 0303c58026 add more bluetooth permissions to be able to request access for nearby devices on android api level 32 in addition to 29 2024-08-16 18:00:56 +02:00
Mamadou Babaei b9f0348dcb add the gradle deprecation warnings 2024-08-16 18:00:56 +02:00
Mamadou Babaei a7ff19c34b never extend the content browser context menu if any skeletal mesh or skeltons selected at the same time 2024-08-16 18:00:56 +02:00
Mamadou Babaei 17774a6e23 clean up and remove the redundant asset type actions no longer required by the senseglove sockets editor 2024-08-16 18:00:56 +02:00
Mamadou Babaei fac8336d47 implement the SenseGlove grab/touch sockets one-click-setup ability on any Epic-compliant virtual hand mesh from within the Unreal Editor's Content Browser, Skeleton Editor, or Skeletal Mesh Editor 2024-08-16 18:00:56 +02:00
Mamadou Babaei deee186b5c update the implemented features list 2024-08-16 18:00:56 +02:00
Mamadou Babaei dce323ed53 revamp the whole settings system in order to unify the settings across various systems, modules, and api layers 2024-08-16 18:00:56 +02:00
Mamadou Babaei 33404072c8 make the virtual hand anim instance proxy safer 2024-08-16 18:00:56 +02:00
Mamadou Babaei 6a1c78d752 minor fix: get object by reference 2024-08-16 18:00:56 +02:00
Mamadou Babaei d8feeb63ec add the DebugVirtualHandSettings to the Debugging category 2024-08-16 18:00:55 +02:00
Mamadou Babaei 94e5025bf8 rename SGVirtualHandTrackingSettings to SGVirtualHandSettings 2024-08-16 18:00:55 +02:00
Mamadou Babaei 3ee08aefd4 remove the deperecated jcenter repository from the android upl file 2024-08-16 18:00:55 +02:00
Mamadou Babaei 526dc323cc mark the x86 and armeabi-v7a platforms as unsupported inside the android upl file 2024-08-16 18:00:55 +02:00
Mamadou Babaei abc953f7b8 fix a critical Android crash that happens where the default development hand meshes could not be found 2024-08-16 18:00:55 +02:00
Mamadou Babaei 91f87e8152 remove the hardcoded SG_HAND_MESH_YAW_CORRECTION_OFFSET and rely on FVirtualHandTrackingSettings::RootBoneRotationCorrection 2024-08-16 18:00:55 +02:00
Mamadou Babaei e0067e4bd9 update the changelog 2024-08-16 18:00:55 +02:00
Mamadou Babaei 0065cdc48d mention the wrist tracking hardware visualization bug as a known issue with the new openxr system 2024-08-16 18:00:55 +02:00
Mamadou Babaei 5640acfac7 fix runuat build issues for ue 5.4 caused by missing headers 2024-08-16 18:00:55 +02:00
Mamadou Babaei 5096714750 remove redundant header files 2024-08-16 18:00:55 +02:00
Mamadou Babaei 0a9c9a9f6a fix more runuat issues due to missing headers 2024-08-16 18:00:55 +02:00
Mamadou Babaei 832ac4c88a fix runuat build issues for ue 5.2 2024-08-16 18:00:55 +02:00
Mamadou Babaei 55fc74440b fix a crash when the wrist-tracker hardware set to auto-detection 2024-08-16 18:00:55 +02:00
Mamadou Babaei c982be561f fix a few build issues 2024-08-16 18:00:55 +02:00
Mamadou Babaei 50309f8c1e fix the wrong kismet library class name 2024-08-16 18:00:55 +02:00
Mamadou Babaei d40c64a78c formatting fix 2024-08-16 18:00:55 +02:00
Mamadou Babaei 1346412b14 update the changelog 2024-08-16 18:00:55 +02:00
Mamadou Babaei 64f8d12eb8 whitespace fix 2024-08-16 18:00:55 +02:00
Mamadou Babaei 0b28d519cf add missing header that contains engine version definitions 2024-08-16 18:00:55 +02:00
Mamadou Babaei a55e5651f7 drop the minimal api specifier 2024-08-16 18:00:55 +02:00
Mamadou Babaei 558b82d017 remove redundant headers 2024-08-16 18:00:55 +02:00
Mamadou Babaei ae71ea1bbe remove unnecessary initialization 2024-08-16 18:00:55 +02:00
Mamadou Babaei 525703a1fe whitespace fix 2024-08-16 18:00:55 +02:00
Mamadou Babaei 08835f8b16 fix wrong kismet script names and class exports 2024-08-16 18:00:54 +02:00
Mamadou Babaei 003e1cf34e remove the experimental bHandTrackingVisualizationAllowed feature 2024-08-16 18:00:54 +02:00
Mamadou Babaei 9cf900703f remove SetWristTrackingSettings from the FSGWristTrackerComponent's header file since it does not have any implementation 2024-08-16 18:00:54 +02:00
Mamadou Babaei 3990529aed perform a ensure before dereferencing 2024-08-16 18:00:54 +02:00
Mamadou Babaei 62dc516f97 formatting fix 2024-08-16 18:00:54 +02:00
Mamadou Babaei 5219c14a54 revamp the GetControllerOrientationAndPosition and GetWristTransform to use the same caluclations and get rid of bMotionSourceHandTracking in senseglove joint calculations 2024-08-16 18:00:54 +02:00
Mamadou Babaei 69cb065835 check if motioncontrollerdata is valid 2024-08-16 18:00:54 +02:00
Mamadou Babaei 2275872c44 remove the ability to override wrist tracking settings from the wrist tracker component 2024-08-16 18:00:54 +02:00
Mamadou Babaei 8008edcaf3 fix the how we determine the motion source inside the GetControllerOrientationAndPosition and GetControllerTrackingStatus for ue versions earlier than 5.3 2024-08-16 18:00:54 +02:00
Mamadou Babaei 5ae28a67f0 add htc vive stand-alone support status to the platform support matrix 2024-08-16 18:00:54 +02:00
Mamadou Babaei 7aa9a76882 fix ue 5.2 and 5.3 build issues 2024-08-16 18:00:54 +02:00
Mamadou Babaei a2f5bd4511 update the changelog and the readme 2024-08-16 18:00:54 +02:00
Mamadou Babaei dc15c18d23 update the changelog 2024-08-16 18:00:54 +02:00
Mamadou Babaei f5a48c5d9e add the editor user interface for adding the senseglove sockets 2024-08-16 18:00:54 +02:00
Mamadou Babaei 495d84e1eb temporarility change the way we calculate the wrist offset 2024-08-16 18:00:54 +02:00
Mamadou Babaei 15e42e2a36 remove SGWristTrackerVisualizationComponent 2024-08-16 18:00:54 +02:00
Mamadou Babaei 6fc9c91b4a fix a few wrist tracker issues and introduce SGWristTrackerVisualizationComponent 2024-08-16 18:00:54 +02:00
Mamadou Babaei 01f487a87c pass outer as the worldcontextobject to glovetracker::getinstance 2024-08-16 18:00:54 +02:00
Mamadou Babaei ce8a01dc05 make USGGloveTracker::GetInstance as flexible as possible 2024-08-16 18:00:54 +02:00
Mamadou Babaei a235723ed5 simplify getworld implementation 2024-08-16 18:00:54 +02:00
Mamadou Babaei c3a7be270b migrate the static getworld to sgengineutils 2024-08-16 18:00:54 +02:00
Mamadou Babaei fba4191f56 safer in-editor getworld without the polluting logs 2024-08-16 18:00:54 +02:00
Mamadou Babaei 85c7b769d1 fix the you are not the main thread and the editor is currently in a play mode errors 2024-08-16 18:00:54 +02:00
Mamadou Babaei 0c390eca9d fix the MarkRenderStateDirty data race condition by gathering as much as data only on the game thread 2024-08-16 18:00:53 +02:00
Mamadou Babaei addc8a7c53 introduce bValidateIfDefaultClassesAreSGCompliant 2024-08-16 18:00:53 +02:00
Mamadou Babaei e33984ae10 fix the blueprint category naming to adhere to the rest of the settings system 2024-08-16 18:00:53 +02:00
Mamadou Babaei 2f32ad1fe7 move hardware benchmarking settings to its own class 2024-08-16 18:00:53 +02:00
Mamadou Babaei f08c301710 disable bFallbackToHandTrackingIfNoGloveDetected by default 2024-08-16 18:00:53 +02:00
Mamadou Babaei 9105668819 fix a bug where sgpawn hand's finger collider interact with the world when the hand is not mesh visible 2024-08-16 18:00:53 +02:00
Mamadou Babaei 44848bf2dd add the USGVirtualHandComponent::OnHandVisibilityChanged() event 2024-08-16 18:00:53 +02:00
Mamadou Babaei 083157e6b9 try to disable collision alltogether when the hand mesh is not visible 2024-08-16 18:00:53 +02:00
Mamadou Babaei a931a1c798 update the changelog 2024-08-16 18:00:53 +02:00
Mamadou Babaei 474f70c049 improve the sgusersettings implementation by introducing custom enum item and more accuracy 2024-08-16 18:00:53 +02:00
Mamadou Babaei aa148ceff0 implement the game user settings system 2024-08-16 18:00:53 +02:00
Mamadou Babaei 389e09bc3f minor formatting fix 2024-08-16 18:00:53 +02:00
Mamadou Babaei 69d20fcf7e minor formatting fix 2024-08-16 18:00:53 +02:00
Mamadou Babaei 21451a35a5 add a partial workaround for a bug when the virtual hand inside the game is not visible but still have collisions with other objects inside the scene 2024-08-16 18:00:53 +02:00
Mamadou Babaei f8738fb594 add IsAMetaQuestDevice() and IsAHtcViveDevice() methods 2024-08-16 18:00:53 +02:00
Mamadou Babaei 9505ef06e8 fix vive pro detection issues by introducing additional device identifier 2024-08-16 18:00:53 +02:00
Mamadou Babaei 0b91264b10 removed the allbreaker virtual hand model as it's no longer compatible with the openxr integration 2024-08-16 18:00:53 +02:00
Mamadou Babaei 67e3b01583 fix android build issues 2024-08-16 18:00:53 +02:00
Mamadou Babaei 033bad1fa5 update the changelog 2024-08-16 18:00:53 +02:00
Mamadou Babaei 10166779ee remove minor ue 5.1 comments and hints 2024-08-16 18:00:53 +02:00
Mamadou Babaei ecae77e90a update the changelog 2024-08-16 18:00:53 +02:00
Mamadou Babaei 9cb77cafa5 implement bHandTrackingVisualizationAllowed 2024-08-16 18:00:53 +02:00
Mamadou Babaei c132a967f3 improve the wrist tracking code when using motion controllers 2024-08-16 18:00:53 +02:00
Mamadou Babaei a238887ac2 refactor the sgxrtracker internals to use transforms as pimpl methods args instead of a combination of fvectors/fquats 2024-08-16 18:00:52 +02:00
Mamadou Babaei dd5e8b68cf minor fixes, mostrly formatting 2024-08-16 18:00:52 +02:00
Mamadou Babaei 5c26a800f8 remove unused pimpl method 2024-08-16 18:00:52 +02:00
Mamadou Babaei 1a505cf21b remove dead code 2024-08-16 18:00:52 +02:00
Mamadou Babaei f2b7854a1a even more optimal fxrmotioncontroller data calculations that considers mesh when outputting senseglove data 2024-08-16 18:00:52 +02:00
Mamadou Babaei 332ed76089 document more unreleased changes 2024-08-16 18:00:52 +02:00
Mamadou Babaei 714c96b7c2 fix the wrong palm bone names on the allbreaker virtual hand models 2024-08-16 18:00:52 +02:00
Mamadou Babaei 3a132475c7 somewhat unfinished refactored sg bone calculations 2024-08-16 18:00:52 +02:00
Mamadou Babaei b88d3b7521 increase the default finger distal phalanges length 2024-08-16 18:00:52 +02:00
Mamadou Babaei 5f8f44095e add the senseglove debug kismet module 2024-08-16 18:00:52 +02:00
Mamadou Babaei c11f34ddef unfinished improvements based on the last commit 2024-08-16 18:00:52 +02:00
Mamadou Babaei 25299b812d attempt at calculating a hand model and feeding it to get hand pose 2024-08-16 18:00:52 +02:00
Mamadou Babaei 38c8362bdc refactor the way we calculate the mesh bone reference transforms to read from the settings system instead of the hardcoded values 2024-08-16 18:00:52 +02:00
Mamadou Babaei 7538b352da add the hard-coded hand defaulet reference bone transfomrs to the virtual hand settings 2024-08-16 18:00:52 +02:00
Mamadou Babaei c78c28fab2 openxr bugfixes and improvements + 1st attempt at calculating the fxrmotioncontrollerdata based off of the hand mesh 2024-08-16 18:00:52 +02:00
Mamadou Babaei f37c184d64 fix more UE 5.4 RunUAT build issues 2024-08-16 18:00:51 +02:00
Mamadou Babaei 8e6402b866 refactor the animation, wrist tracking, and hand interaction manipulation systems for FXRMotionControllerData compatibility 2024-08-16 18:00:51 +02:00
Mamadou Babaei 302e260bdd update the readme 2024-08-16 18:00:51 +02:00
Mamadou Babaei 20d7401054 implement the OpenXR-compatible hand tracking (XR_EXT_hand_tracking) support 2024-08-16 18:00:51 +02:00
Mamadou Babaei 0abcc2adb0 rename sgheadmountdisplay to sgheadmounteddisplay 2024-08-16 18:00:51 +02:00
Mamadou Babaei 4a08dc6291 add extra null checks 2024-08-16 18:00:51 +02:00
Mamadou Babaei f055497672 add vive xr elite hmd auto-detection checkes and other vive headset detection bug fixes and improvements 2024-08-16 18:00:51 +02:00
Mamadou Babaei e5957164ea remove ASGVirtualHandActor 2024-08-16 18:00:51 +02:00
Mamadou Babaei 3de425ef6a make the sgsettings constructor private 2024-08-16 18:00:51 +02:00
Mamadou Babaei a6dc222013 bump senseglove libraries to v2.102.0-4a8bd81d and drop support for ue 5.1 and epic native toolchain v20 2024-08-16 18:00:51 +02:00
Mamadou Babaei 5f65384122 remove debug logs from FSGHeadMountDisplay::GetDeviceType() 2024-08-16 18:00:48 +02:00
Mamadou Babaei 5dfe41da0e check hmd auto-detection against various identifiers as the names returns from the engine is not reliable 2024-08-16 18:00:48 +02:00
Mamadou Babaei 23b4aae628 improve vive pro and vive focus 3 detection by utilizing optic resolution to distinguish them 2024-08-16 18:00:48 +02:00
Mamadou Babaei 2c823750c6 implement hmd and wrist tracker hardware auto-detection fallback when it's not set explicitly 2024-08-16 18:00:48 +02:00
Mamadou Babaei 565a2e4b3c bump the plugin version to v2.0.8 2024-07-16 00:30:08 +02:00
Mamadou Babaei 47aff0454c fix a bug where the sgpawn right-hand grab colliders' default size is mistakenly set to the default value for the left-hand grab colliders at cdo initialization time 2024-07-16 00:30:08 +02:00
Mamadou Babaei 95a4585624 bump the plugin version to v2.0.7 2024-05-29 12:48:25 +02:00
Mamadou Babaei 67a60917fe make the allbreaker assets compatible with ue 5.1+ again 2024-05-29 12:48:25 +02:00
Mamadou Babaei df9ebf14b4 bump the plugin version to v2.0.6 2024-05-29 11:40:36 +02:00
Mamadou Babaei e49f33aafd bump the plugin version to v2.0.5 2024-05-22 17:33:43 +02:00
Mamadou Babaei 68ff91b4d6 fix the wrong palm bone names on the allbreaker virtual hand models 2024-05-22 17:33:43 +02:00
Mamadou Babaei 9836bd330d bump the plugin version to v2.0.4 2024-05-17 11:40:59 +02:00
Mamadou Babaei 2e4c6274dd bump the plugin version to v2.0.3 2024-05-16 20:01:22 +02:00
Mamadou Babaei 41589047d3 fix v2.0.2 UE 5.4 RunUAT build issues that mostly caused by missing headers 2024-05-15 04:43:35 +02:00
Mamadou Babaei c6f0a172ab improve target platform detection when building SenseGloveConnectImpl and SenseGloveCoreImpl modules and also distinguish x64 builds from arm64 on windows 2024-05-15 04:43:34 +02:00
Mamadou Babaei 42cf764475 fix: asking CppCompileEnvironment for a single Architecture, but it has multiple Architectures (arm64, x64) 2024-05-15 04:43:33 +02:00
Mamadou Babaei 745287ff81 bump the plugin version to v2.0.2 2024-04-25 12:56:50 +02:00
Mamadou Babaei 4202efae3c bump the plugin version to v2.0.1 2024-04-15 15:07:56 +02:00
Mamadou Babaei 05d1649a9c do not call FSGHandLayer::ResetCalibration on every backend initialization 2024-04-15 15:07:56 +02:00
Mamadou Babaei 6a60073553 only instantiate the connected glove once instead of recreating and destroying it every frame 2024-04-15 15:07:56 +02:00
Mamadou Babaei f63a827885 bump senseglove libraries to v2.102.0-35d4de3f 2024-04-15 15:07:55 +02:00
Mamadou Babaei bb936096e3 fix the wrong header file description sections for the header files 2024-04-15 15:07:53 +02:00
Mamadou Babaei 320151139c update the changelog with the unreleased changes 2024-04-15 15:07:53 +02:00
Mamadou Babaei 12e176e856 update the outdated platform support matrix remarks 2024-03-23 17:23:21 +01:00
Mamadou Babaei 4992ff62c0 set the engine version to v5.4.0 2024-03-23 17:01:04 +01:00
Mamadou Babaei 45da7baa95 add ue 5.4 to the list of supported engines through azure devops 2024-03-23 16:57:47 +01:00
Mamadou Babaei 4550fda587 bump the plugin version to v2.0.0 2024-03-22 21:29:17 +01:00
Mamadou Babaei 560b9e65d3 update the changelog 2024-03-22 21:29:17 +01:00
Mamadou Babaei 8c8236c33c add missing modules to the directory structure 2024-03-22 21:29:17 +01:00
Mamadou Babaei 034d10355a update the planned features status 2024-03-22 20:57:53 +01:00
Mamadou Babaei 8127051da7 fix other build issues with non-unity builds 2024-03-22 20:57:53 +01:00
Mamadou Babaei 802a6b6d0b add the missing string header that causes build issues in non-unity builds 2024-03-22 20:57:53 +01:00
Mamadou Babaei 494f87f4cb remove the platform dependant build hacks inside FSGArrayUtils::FromStdVector as msvc is not able to deduce TArray<T>::SizeType 2024-03-22 20:57:52 +01:00
Mamadou Babaei def46777fa bump the senseglove libraries to v2.101.12-62b1be11 2024-03-22 20:57:52 +01:00
Mamadou Babaei d0c24aeda5 fix android build issue inside FSGArrayUtils::FromStdVector introduced by 0cdc7e03ac 2024-03-22 20:57:52 +01:00
Mamadou Babaei c0c5722f07 Revert "try to init/uninit the backend module at the module start/shutdown"
This reverts commit c45bcaf618.
2024-03-22 20:57:52 +01:00
Mamadou Babaei 8159c03526 fix a build issue inside FSGArrayUtils::FromStdVector introduced by newer msvc updates due to stricter implicit uint64 to int32 conversions 2024-03-22 20:57:51 +01:00
Mamadou Babaei 49eb2f2788 bump the senseglove backend libraries to v2.101.11-2d6fe9ce 2024-03-22 20:57:51 +01:00
Mamadou Babaei e0ea29ca18 correct the module logs grammars 2024-03-22 20:57:49 +01:00
Mamadou Babaei 17f5db48c6 try to init/uninit the backend module at the module start/shutdown 2024-03-22 20:57:49 +01:00
Mamadou Babaei d9647fc1c6 allow the c++ compiler the opportunity to perform rvo/nrvo if applicable 2024-03-22 20:57:48 +01:00
Mamadou Babaei 3995d6e0d9 bump senseglove libraries to v2.101.10-7e515114 2024-03-22 20:57:48 +01:00
Mamadou Babaei fe3bd91807 update the changelog with added quest 3 controllers support 2024-03-22 20:57:47 +01:00
Mamadou Babaei 3150bb6a8a integrate the virtual hand mesh from allbreaker 2024-03-22 20:57:45 +01:00
Mamadou Babaei b2c62b34a5 remove redundant headers 2024-03-22 20:54:55 +01:00
Mamadou Babaei 69bf6161f8 expose as little as dependencies as possible 2024-03-22 20:54:54 +01:00
Mamadou Babaei 560cb73db7 correct the hand mesh yaw rotation inside the sgpawn after the squat/sgvect3d changes 2024-03-22 20:54:54 +01:00
Mamadou Babaei b1ed6fa325 replace SupportedTargetPlatforms with PlatformAllowList 2024-03-22 20:54:53 +01:00
Mamadou Babaei 4bc0b6e6d3 clean up unsed unreal version headers 2024-03-22 20:54:53 +01:00
Mamadou Babaei d7fc6dd211 declare the openxr plugin as a dependency 2024-03-22 20:54:53 +01:00
Mamadou Babaei 8580c4a235 utilize UXRDeviceVisualizationComponent to display meshes on UE 5.2 onwards 2024-03-22 20:54:53 +01:00
Mamadou Babaei b11c329974 fix the changelog errors 2024-03-22 20:54:53 +01:00
Mamadou Babaei c098cade8c remove a changelog that is not valid anymore 2024-03-22 20:54:53 +01:00
Mamadou Babaei cbc3bcd1bd bump the senseglove libraries to v2.101.9-8abfc26d 2024-03-22 20:54:53 +01:00
Mamadou Babaei cb1c473136 bump the plugin version to v1.9.8 2024-03-22 20:54:49 +01:00
Mamadou Babaei 8f7148dd61 apply a temporary workaround in order to ameliorate the hand animation after sgquat, sgvect3d fixes 2024-03-22 20:54:49 +01:00
Mamadou Babaei 242eb35d16 make bones rotations a private field 2024-03-22 20:54:49 +01:00
Mamadou Babaei 5b7e2d5d1e update the changelog 2024-03-22 20:54:49 +01:00
Mamadou Babaei 4fc721fa55 proper angle conversions for vectors 2024-03-22 20:54:49 +01:00
Mamadou Babaei f138ab2ceb proper sgvect3d and squat conversions to fvector and fquat 2024-03-22 20:54:49 +01:00
Mamadou Babaei 68cc271461 apply senseglove/unreal angle conversions in the gloves' api 2024-03-22 20:54:49 +01:00
Mamadou Babaei 0a5553987f fix a crash when calling one of the SGHandInterpolatorImpl constructors which happens due to unintialized pimpl object 2024-03-22 20:54:43 +01:00
Mamadou Babaei 4a8812943b update the changelog 2024-03-22 20:54:43 +01:00
Mamadou Babaei a10b1ff034 bump senseglove libraries to v2.101.8-a2a2075b which resolves the android writehaptics crash 2024-03-22 20:54:42 +01:00
Mamadou Babaei b34c06eb00 update the change log with unreleased changes 2024-03-22 20:54:42 +01:00
Mamadou Babaei 73a4c79741 bump senseglove libraries to v2.101.7-3580cd9f 2024-03-22 20:54:41 +01:00
Mamadou Babaei 0c8d4ef350 bump senseglove libraries to v2.101.5-f0aff76b 2024-03-22 20:54:41 +01:00
Mamadou Babaei 88b337f066 bump senseglove libraries to v2.101.4-6c860c42 with android fixes and fix a android crash 2024-03-22 20:54:35 +01:00
Mamadou Babaei 310a4b148e bump senseglove libraries to v2.101.3-e583f6de 2024-03-22 20:54:34 +01:00
Mamadou Babaei 0061ea9cb6 implement the api updates and bump the senseglove libraries to v2.101.2-2eb7439f 2024-03-22 20:54:34 +01:00
Mamadou Babaei e2da098132 force glove recalibration on backend initialize 2024-03-22 20:54:16 +01:00
Mamadou Babaei c243525c0c add as*glove/device casting methods that resolves the sgpawn vibrotactile issues 2024-03-22 20:54:16 +01:00
Mamadou Babaei 86e283e700 use device impl casts 2024-03-22 20:54:16 +01:00
Mamadou Babaei a26f1d9e42 list nova 2 gloves in the get devices from the device list 2024-03-22 20:54:16 +01:00
Mamadou Babaei beadba4544 another attempt at improving the glove casts 2024-03-22 20:54:16 +01:00
Mamadou Babaei 40f27c227f try an alternative approach for glove instances upcasting at the lower levels of the api 2024-03-22 20:54:16 +01:00
Mamadou Babaei 5bc20edc25 try to add a solution for glove type-casting in higher levels of the api 2024-03-22 20:54:16 +01:00
Mamadou Babaei 4af682b617 fix the send custom waveform signature on the hand layer 2024-03-22 20:54:16 +01:00
Mamadou Babaei 5dbeef8627 fix a bug inside the ESGHapticLocation enum conversions 2024-03-22 20:54:16 +01:00
Mamadou Babaei da7e51e208 bump senseglove libraries for v2.101.1-edc1163a 2024-03-22 20:54:15 +01:00
Mamadou Babaei d83251a57c implement the nova2 api updates and bump the senseglove libraries to v2.101.0-3e1693fb 2024-03-22 20:54:09 +01:00
Mamadou Babaei 695d4f01ba bump the plugin version to v1.9.8 2024-03-12 20:31:34 +01:00
Mamadou Babaei 54e4db3ef6 make bones rotations a private field 2024-03-12 20:31:33 +01:00
Mamadou Babaei 2e653c2a81 fix a crash inside the USGHandPose::FromHandAngles in higher levels of the api 2024-03-12 20:31:33 +01:00
Mamadou Babaei 189c0e50df drop the prefix for internal typedefs 2024-03-12 20:31:32 +01:00
Mamadou Babaei 6eaac124ce add some performance optimizations by utilizing MoveTemp in return statements 2024-03-12 20:31:32 +01:00
Mamadou Babaei 6a5f200ee8 fix a bug where the right hand mesh is always hidden inside the game no matter whether the right glove is connected or not 2024-03-12 20:31:31 +01:00
Mamadou Babaei 5254a94441 fix a wrong variable name 2024-03-12 20:31:31 +01:00
Mamadou Babaei b087debc41 only include the sgconnect header if the build platform is android 2024-03-12 20:31:30 +01:00
Mamadou Babaei 3bae035ed3 bump the plugin version to v1.9.7 2024-02-18 20:29:14 +01:00
Mamadou Babaei 5ea2f1c5be apply vibrotactile and force-feedback fixes backported from next major release 2024-02-18 20:29:14 +01:00
Mamadou Babaei 5742f7f315 bump the plugin version to v1.9.6 2024-02-14 14:55:49 +01:00
Mamadou Babaei e29c037198 fix the NovaGlove class instantiation methods to initialize a NovaGloveImpl instead of a SenseGloveImpl 2024-02-14 14:55:49 +01:00
Mamadou Babaei 4a96590460 bump the plugin version to v1.9.5 2024-02-09 10:53:09 +01:00
Mamadou Babaei 01f74dd141 fix a potential segfault inside SGDeviceModel::ParseFirmware 2024-02-09 10:53:09 +01:00
Mamadou Babaei e8ae0d9267 bump the plugin version to v1.9.4 2024-02-08 07:47:19 +01:00
Mamadou Babaei e6ae1da100 fix the bluprint parse fucntion signature to accept OutGloveInfo by reference 2024-02-08 07:47:19 +01:00
Mamadou Babaei 539855368f fix changelog formatting 2024-02-08 07:47:19 +01:00
Mamadou Babaei b6acf03c95 bump the plugin version to v1.9.3 2024-02-03 04:52:57 +01:00
Mamadou Babaei a0c4e96349 rephrase fixed changes 2024-02-03 04:52:57 +01:00
Mamadou Babaei 6251cb0d37 bump the copyright years 2024-02-03 04:52:57 +01:00
Mamadou Babaei dfda4f28fb minor changelog fixes 2024-02-03 04:52:56 +01:00
Mamadou Babaei 5054063a8a fix the wrong version numbers inside the paltform support matrix and the main .uplugin file 2024-02-03 04:52:56 +01:00
Mamadou Babaei c6294a1f16 apply a few critical fixes backported from the next major release 2024-02-03 04:52:56 +01:00
Mamadou Babaei 1cbe39fd5e a minor changelog fix 2024-02-03 04:52:56 +01:00
Mamadou Babaei f0db0b0846 bump the plugin version to v1.9.2 2023-11-03 18:35:09 +01:00
Mamadou Babaei 5e1cb6a637 fix a bug where released actor is going to be null whenever the OnActorReleased event fires 2023-11-03 18:35:08 +01:00
Mamadou Babaei eca69677b1 restructure the planned features completion status 2023-11-03 18:35:08 +01:00
Mamadou Babaei fbe415c7ae update the list of planned features and their completion status 2023-11-03 18:35:08 +01:00
Mamadou Babaei 0b052356ee update the list of planned features and their completion status 2023-11-03 18:35:07 +01:00
Mamadou Babaei 42316edb95 update the list of planned features and their completion status 2023-11-03 18:35:07 +01:00
Mamadou Babaei 932bdb26d4 add a list of planned features and their completion status to the main readme file 2023-11-03 18:35:07 +01:00
Mamadou Babaei 4fe5281cd8 bump the plugin version to v1.9.1 2023-10-11 17:02:50 +02:00
Mamadou Babaei dcbe1015f8 add the missing unreal header that defines ENGINE_*_VERSION macros in order to pass epic store builds for ue 5.3 2023-10-11 17:02:49 +02:00
Mamadou Babaei 6ebee2aa2f bump the plugin version to v1.9.0 2023-10-10 17:29:53 +02:00
Mamadou Babaei 7c8f26e978 change the ufunction specifier for sgpawn blueprint implementable events to blueprint native event in order to allow overrides from c++ as well 2023-10-10 17:29:53 +02:00
Mamadou Babaei bf234d720b add a missing release note fix for v1.8.0 to the changelog file 2023-10-10 17:29:52 +02:00
Mamadou Babaei 702fdf19fa bump the plugin version to v1.8.0 2023-10-10 16:12:51 +02:00
Mamadou Babaei 0364f67ae2 This single commit inroduces the following changes:
- Introduced new SGPawn events: OnActorGrabbed, OnActorReleased, OnActorBeginTouch, and OnActorEndTouch.
- Exposed OnGrabStateUpdated, OnTouchStateUpdated, OnActorGrabbed, OnActorReleased, OnActorBeginTouch, and OnActorEndTouch events to Blueprint as BlueprintImplementableEvent.

- Fix a bug where the OnTouchStateUpdated event is mistakenly triggered instead of the OnGrabStateUpdated when the right thumb fingertip grab collider overlaps with a grabbable actor.
2023-10-10 16:12:50 +02:00
Mamadou Babaei 0efd382edb bump the plugin version to v1.7.0 2023-09-14 18:50:05 +02:00
Mamadou Babaei 28b88a5a72 bump senseglove headers and libraries for linux and android to v2.12.0-19c9854 2023-09-14 18:50:05 +02:00
Mamadou Babaei eab9892a5d bump senseglove libraries for windows to v2.12.0-19c9854 2023-09-14 18:50:04 +02:00
Mamadou Babaei da3449b7df move SGCoreImpl/SGPlatform to SGBuildHacks/SGPlatform and introduce SG_CPP20 and SG_CAPTURE_THIS 2023-09-14 18:50:04 +02:00
Mamadou Babaei 25e0d49eea update the changelog 2023-09-14 18:50:04 +02:00
Mamadou Babaei 01fe621704 update the changelog with unreleased changes 2023-09-14 18:50:04 +02:00
Mamadou Babaei ce325f1219 introduce senseglove backend and backend kismet modules in order to properly initialize the backend in order to avoid a bug where sgcoonect::init gets called every frame 2023-09-14 18:50:04 +02:00
Mamadou Babaei 8ce4caadc9 update the changelog with unreleased changes 2023-09-14 18:50:04 +02:00
Mamadou Babaei 2588eade1f remove a duplicate log 2023-09-14 18:50:04 +02:00
Mamadou Babaei 98921356cd add sggameinstance for future use 2023-09-14 18:50:04 +02:00
Mamadou Babaei 7a35364713 remove a duplicated slash in a header's path 2023-09-14 18:50:04 +02:00
Mamadou Babaei 1cac3a70e3 bump the plugin version to v1.6.1 2023-08-14 21:22:20 +02:00
Mamadou Babaei 083a1690e8 fix the platform support matrix 2023-08-14 21:22:19 +02:00
Mamadou Babaei c2244c8ff8 add a missing header that causes build issues on ue 5.0 2023-08-14 21:22:19 +02:00
Mamadou Babaei 8b7bcdd8b8 bump the plugin version to v1.6.0 2023-08-14 17:25:59 +02:00
Mamadou Babaei f0d67ce035 update the changelog 2023-08-14 17:25:59 +02:00
Mamadou Babaei 49bcfbc2d4 update the changelog 2023-08-14 17:25:58 +02:00
Mamadou Babaei 9ed0015db0 do not cache grabbed actors as overlapped actors 2023-08-14 17:25:58 +02:00
Mamadou Babaei 5951ac9c33 inline some pimpl methods in order to improve function call performance for regularly called methods 2023-08-14 17:25:57 +02:00
Mamadou Babaei be3647e310 cache all overlapped actors with the real/virtual hands 2023-08-14 17:25:57 +02:00
Mamadou Babaei 3e35246b39 initial working implementation of the separated virtual/real hand rendering 2023-08-14 17:25:56 +02:00
Mamadou Babaei 8087719bbb fix the wrong default gizmo colors when initialized using the default constructor. 2023-08-14 17:25:56 +02:00
Mamadou Babaei 5ca1da7730 fix ue 5.3 build issues 2023-08-14 17:25:55 +02:00
Mamadou Babaei 41196d69c1 add support for the upcoming unreal engine 5.3 and native toolchain v22 libs to the build system 2023-08-14 17:25:55 +02:00
Mamadou Babaei ead76bb4f5 bump senseglove libraries for windows to v2.11.0-b775a05 2023-08-14 17:25:54 +02:00
Mamadou Babaei 529e751e07 update the changelog 2023-08-14 17:25:53 +02:00
Mamadou Babaei 1b2300d18c remove any mention of msvc 2017 and ue 4.27 third-party libs from the readme file 2023-08-14 17:25:53 +02:00
Mamadou Babaei dbabec4583 bump senseglove headers and libraries for linux and android to v2.11.0-b775a05 2023-08-14 17:25:51 +02:00
Mamadou Babaei e1fea5d60b initial attempt at separating the hand rendering from the real hand 2023-08-14 17:25:50 +02:00
Mamadou Babaei 43bdec8601 alternative velocity calculation for released actors based on the hand's cached position history 2023-08-14 17:25:49 +02:00
Mamadou Babaei a5a8e7149f alternative velocity calculation for released actors based on a cached position history 2023-08-14 17:25:49 +02:00
Mamadou Babaei bb63748644 apply the hand's velocity to the grabbed actor after release 2023-08-14 17:25:48 +02:00
Mamadou Babaei d4e92546e3 bump the plugin version to v1.5.3 2023-07-19 18:22:49 +02:00
Mamadou Babaei daa4031e6b bump senseglove libraries for windows to v2.10.1-3b0e7c9 2023-07-19 18:22:48 +02:00
Mamadou Babaei bc39905bc6 a minor changelog fix 2023-07-19 18:22:47 +02:00
Mamadou Babaei 1fdb94d5c9 bump senseglove libraries for linux and android to v2.10.1-3b0e7c9 2023-07-19 18:22:47 +02:00
Mamadou Babaei 7c9e1b2462 bump the plugin version to v1.5.2 2023-07-19 01:19:59 +02:00
Mamadou Babaei ef6d5b6295 fix a build issue with android shipping builds 2023-07-19 01:13:21 +02:00
Mamadou Babaei 6794a36b0f whitespace fix 2023-07-19 01:13:20 +02:00
Mamadou Babaei 6c77fb0ca9 remove redundant whitespaces 2023-07-19 01:13:20 +02:00
Mamadou Babaei f5d9a02dab fix a grammatical error in the changelog 2023-07-19 01:13:19 +02:00
Mamadou Babaei 75eaea13a4 bump the plugin version to v1.5.1 2023-07-13 19:49:16 +02:00
Mamadou Babaei b2f89c4694 fix grab/release bug for the right hand 2023-07-13 17:27:28 +02:00
Mamadou Babaei b4e547f755 fix a wrist tracker bug where hands are getting tracked in reverse 2023-07-13 17:26:49 +02:00
Mamadou Babaei 8125ad2fc6 do checks against the right hand which is cleaner to read 2023-07-13 17:26:02 +02:00
Mamadou Babaei f7f997019d bump the plugin version to v1.5.0 2023-06-16 02:02:57 +02:00
Mamadou Babaei 914f0c34ac update the changelog 2023-06-16 02:02:56 +02:00
Mamadou Babaei 8e9b45ddc0 fix the motion source options crashes 2023-06-16 02:02:56 +02:00
Mamadou Babaei bf4e1f53f6 refactor the newly added motion source settings and off-load them from the wrist tracker to the settings system, though this causes crashes still 2023-06-16 02:02:55 +02:00
Mamadou Babaei 5c40592070 bump senseglove libraries for windows to v.2.10.0-12133ac 2023-06-16 02:02:55 +02:00
Mamadou Babaei 3fb66fa469 bump senseglove libraries for linux and android to v.2.10.0-12133ac 2023-06-16 02:02:53 +02:00
Mamadou Babaei c0c6d6b262 update the changelog with the latest changes 2023-06-16 02:02:53 +02:00
Mamadou Babaei 03e698de32 remove not yet implemented from ViveTracker and ViveFocus3WristTracker enums' names 2023-06-16 02:02:52 +02:00
Mamadou Babaei 4c0d886518 fix a bug where SteamVR trackers such as HTC VIVE and HTC VIVE Focus 3's wrist orientation and location were not being tracked. 2023-06-16 02:02:52 +02:00
Mamadou Babaei c63c182ab0 bump senseglove libraries and headers for linux and android to v2.9.0-21c54c5 2023-06-16 02:02:51 +02:00
Mamadou Babaei 51af76bf55 update the changelog to reflect the latest changes 2023-06-16 02:02:50 +02:00
Mamadou Babaei a95e067e85 bump senseglove libraries for windows to v2.9.0-21c54c5 2023-06-16 02:02:49 +02:00
Mamadou Babaei e05347f2a4 add (not implemented yet) to the blueprint display name for positional tracking hardware that is not implemented yet 2023-06-16 02:02:48 +02:00
Mamadou Babaei d85428a30f add support for vive focus 3 positional tracking hardwares 2023-06-16 02:02:48 +02:00
Mamadou Babaei 0f5e0e1c7f add support for oculus quest pro positional tracking hardwares 2023-06-16 02:02:47 +02:00
Mamadou Babaei a7efdb75c7 remove support for oculus touch, pico neo 2, and pico neo 3 positional tracking hardwares 2023-06-16 02:02:47 +02:00
Mamadou Babaei f849252dc8 fix ESGPositionalTrackingHardware enum display names and comments 2023-06-16 02:02:46 +02:00
Mamadou Babaei be76335a46 update the changelog 2023-06-16 02:02:46 +02:00
Mamadou Babaei d6f1e21804 fully refactor the top-level configurations in the settings system into ustructs 2023-06-16 02:02:45 +02:00
Mamadou Babaei 08657ceda2 update the platform support matrix to reflect the latest support status 2023-06-16 02:02:45 +02:00
Mamadou Babaei 1f57ae7a8f bump senseglove libraries for windows v2.8.0-ff14904 2023-06-16 02:02:45 +02:00
Mamadou Babaei fcf9bdb0a5 bump senseglove libraries for linux and android to v2.8.0-ff14904 2023-06-16 02:02:43 +02:00
Mamadou Babaei 5cec1ac563 drop support for native toolchain v19, msvc v141 (2017), and thus ue 4.27 in the build system 2023-06-16 02:02:42 +02:00
Mamadou Babaei b6bd971bc8 bump the plugin version to v1.4.3 2023-06-01 23:30:20 +02:00
Mamadou Babaei 3088a60d5a update the changelog 2023-06-01 23:30:20 +02:00
Mamadou Babaei e22625ae34 fix a critical Android crash that happens where the default development hand meshes are not found 2023-06-01 23:30:19 +02:00
Mamadou Babaei 30720e5bd5 add a complementary internal method to IsUsingUserMesh, IsUsingDefaultMesh for checking various hand meshes 2023-06-01 23:30:19 +02:00
Mamadou Babaei a2b8e186b5 fix the changelog release formatting and drop the v prefix in the release titles 2023-06-01 23:30:18 +02:00
Mamadou Babaei 882665e386 bump the plugin version to v1.4.2 2023-06-01 21:44:38 +02:00
Mamadou Babaei 265759e080 update the changelog 2023-06-01 21:44:38 +02:00
Mamadou Babaei cac1c475dc fix the changelog typos and errors 2023-06-01 21:44:37 +02:00
Mamadou Babaei 8478b7caf8 minor grammatical fix 2023-06-01 21:44:37 +02:00
Mamadou Babaei 6b2e5dbcf7 update the changelog with unreleased changes 2023-06-01 21:44:37 +02:00
Mamadou Babaei ae81b15c91 fix an edit condition parsing failure that caused a bug in the settings
system where the virtual hand and the wrist tracker debug gizmos where
always drawn, regardless of chosen settings
2023-06-01 21:44:36 +02:00
Mamadou Babaei 5a8feb24ac fix error C2440: 'initializing': cannot convert from 'void' to 'bool' when engine versio is < 5.2 2023-06-01 21:44:36 +02:00
Mamadou Babaei 418133432f fix typos in the changelog 2023-06-01 21:44:35 +02:00
Mamadou Babaei 0d5c2ee04e fix a typo in the changelog 2023-06-01 21:44:35 +02:00
Mamadou Babaei edad54bd36 fix the changelog 2023-06-01 21:44:34 +02:00
Mamadou Babaei bed8269eba fix a typo in the changelog 2023-06-01 21:44:34 +02:00
Mamadou Babaei 598b0942e4 minor fix in the changelog 2023-06-01 21:44:33 +02:00
9454 changed files with 69372 additions and 45874 deletions
+12
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@@ -38,3 +38,15 @@ Resources/**/* filter=lfs diff=lfs merge=lfs -text
# LFS: everything under Source/ThirdParty/ # LFS: everything under Source/ThirdParty/
Source/ThirdParty/**/* filter=lfs diff=lfs merge=lfs -text Source/ThirdParty/**/* filter=lfs diff=lfs merge=lfs -text
# Except
Source/ThirdParty/**/*.Build.cs filter= diff= merge= text
# LFS: everything under Handbook/dist/
Handbook/dist/**/* filter=lfs diff=lfs merge=lfs -text
# Except
.gitignore filter= diff= merge= text
.gitattributes filter= diff= merge= text
# LFS: sgum-packager Linux and Windows binaries
Packager/sgum-packager filter=lfs diff=lfs merge=lfs -text
Packager/sgum-packager.exe filter=lfs diff=lfs merge=lfs -text
+8
View File
@@ -125,3 +125,11 @@ DerivedDataCache/*
# Do not ignore anything inside the ThirdParty directory at all # Do not ignore anything inside the ThirdParty directory at all
!Source/ThirdParty/**/* !Source/ThirdParty/**/*
# The Handbook
Documentation/
Handbook/book/
# sgum-packager
# Do not ignore the sgum-packager Windows binary
!Packager/sgum-packager.exe
-206
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@@ -1,206 +0,0 @@
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [v1.4.1] - 2023-05-29
This is a bugfix release with focus Android build issues.
### Fixed
- Fix an android gradle build issue which happens when the games package name won't start with com.senseglove.*.
- Supress a grade warning for non-arm64 archs when the build target is android.
### Removed
- Remove dead gradle code from the android module.
## [v1.4.0] - 2023-05-19
This release breaks ABI/API compatibility with the previous versions.
### Added
- Added support for the stable release of Unreal Engine 5.2 (the preview release has been supported since v1.2.0).
- Added Linux AArch64 platform support.
- Added a new Grab component that can turn any actor into a grabbable object.
- Added a new Touch component that enables haptic feedbacks such as Buzz and Force-Feedback commands.
- Added an optional feature in order to automatically stop all haptics on the EndPlay event, wherever the virtual hand component is used. By default, it's enabled.
### Fixed
- Fix Blueprint signatures for USGVirtualHandComponentKismetLibrary and make all the Blueprint exposed functions static.
### Changed
- SenseGlove libraries have been updated to v2.7.1-965f90c with support for Linux AArch64.
- The Virtual Hand and the Wrist Tracker debug Gizmos (the intended use is only for SenseGlove developers for really low-level stuff; thus won't affect the users of the plugin at all) have been disabled and will be ignored due to an esoteric bug in the settings systems which has been scheduled to be fixed in the future releases.
### Removed
- Removed the redundant SenseGloveCoreTypes module which causes all kinds of packaging issues with certain versions of the engine.
### Deprecated
- This is the last release to support Unreal Engine 4.27 and please keep in mind that the current release is not obtainable through the Unreal Engine Markplace. The latest published version on the Marketplace for 4.27 is v1.3.1. Per Epic's Marketplace policy regarding Code Plugins, we are only able to distribute or update the SenseGlove plugin for the last 3 stable versions of Unreal Engine. As a result, we won't be able to publish updates or bug fixes for the older versions of the Engine except on rare occasions and only through our official repository on Microsoft Azure DevOps.
## [v1.3.1] - 2023-04-28
### Fixed
- Fix RunUAT build issues caused by missing headers.
- Minor documentation fixes.
## [v1.3.0] - 2023-04-28
This release breaks ABI/API compatibility with the previous versions in addition to breaking coordinates systems conversions between Unreal Engine and the SenseGlove libraries.
### Added
- A new generic SenseGlove Debug module.
- A debug virtual hand.
### Fixed
- Fix the wrist tracker miscalculations for the Quest 2 controllers (other headsets might needs fixing as well, in that case future releases will address that).
- Minor code improvement and fixes.
- Minor documentation fixes.
### Changed
- Breaking API/ABI changes in the Settings and the main SenseGlove module due to some settings refactoring.
- Breaking changes in the SenseGlove/Unreal coordinates systems conversions due to underlying changes in the SenseGlove Core Libraries.
- SenseGlove libraries have been updated to v2.6.0-aac3d56.
## [v1.2.1] - 2023-03-30
### Fixed
- Fix RunUAT build issues with Android.
## [v1.2.0] - 2023-03-28
This release breaks ABI/API compatibility with the previous versions.
### Added
- Android / Oculus on-device glove calibration.
- Introduced the animated Virtual Hand Model (as a set of virtual hand and wrist tracker components and an actor) with in-editor animation availability.
- Introduced SGPawn, SGPlayerController, SGGameModeBase, etc classes.
- Added an internal SenseGloveCoreTypes module in order to share common SenseGloveCore types between various modules.
- Segregated Android binaries for NDK r21e (UE 4.27 and 5.0) and r25b (UE 5.1, 5.2).
- Fully functional and stable Linux development support.
- Fully functional and stable Unreal Engine 5.2 preview support has been added.
- Added a Plugin's settings manager and two new modules SenseGloveSettings and SenseGloveSettingsKismet.
### Changed
- SenseGlove libraries have been updated to the Linux-aware version: v2.5.0-8069342.
- API has changed to use degrees instead of radians.
- SGCoordinates utility class name has been changed to SGAngles and now the plugin API uses degrees in contrast of SenseGlove libraries by default.
- Migrate common nested array types into the SenseGloveTypes module from the SenseGloveCore module.
### Removed
- Removed a few thousands lines of archaic pre-public-release dead code.
- Dropped Android NDK r21b binaries used by the older engine versions.
- Purged the dead code for dropped engine versions by v1.1.1 (4.22, 4.23, 4.24, 4.25, and 4.26) that carried over to the current version.
- Removed redundant SGConnectImpl/SGPlatform.
- Removed redundant SGTypes/SGConnectTypes.
### Known Issues
- Wrist Tracker's offsets are a bit off (e.g. on Quest 2), scheduled to be fixed in the next patch release.
## [1.1.1] - 2023-02-07
### Added
- Initial support for the upcoming Unreal Engine 5.2.
- Add support for Android armeabi-v7a with neon, x86-64, and x86 builds in addition to arm64-v8a.
### Fixed
- Fix various Android build issues.
- Some minor fixes and improvements.
### Changed
- Bump SenseGlove libraries to v2.1.2-95ec6e7.
## [1.1.0] - 2023-02-03
### Added
- Whitelist Android as a target platform.
- Introduce Android support.
- Add third-pary library SGConnect for Android v1.1.0.
### Fixed
- Fix Android build issues caused by the log module.
### Changed
- SGConnect and SGCore libraries have been updated to v2.1.1-0569c74.
### Removed
- Removed the enum utils class due to ANY_PACKAGE deprecation warnings in Unreal Engine 5.1.
- Support for older versions of the Engine (namely, 4.22, 4.23, 4.24, 4.25, and 4.26) has been dropped.
## [1.0.4] - 2022-12-02
This is a minor release focusing mostly on adherence to the Unreal Engine Marketplace Guidelines based on the feedback from Epic Games.
### Added
- Added support for MSVC 2017
### Changed
- Updated SenseGlove libraries (SGCore/SGConnect) to v2.0.4.
## [1.0.3] - 2022-11-29
This is a minor release focusing on adherence to the Unreal Engine Marketplace Guidelines based on the feedback from Epic Games.
### Changed
- Adjust Config/FilterPlugin.ini in order to conform to Epic's Market Place Guidelines.
## [1.0.2] - 2022-11-27
This is a minor release focusing on adherence to the Unreal Engine Marketplace Guidelines based on the feedback from Epic Games.
### Added
- Added the newly acquired Unreal Engine Market Place Offer ID to the .uplugin file.
- List the dot files inside FilterPlugin.ini file as well.
- Add the copyright notice to the source files missing it.
- Add the SenseGlove SDK license to the third-party license file.
### Fixed
- Fix the readme typos and errors.
- Minor fixes in the changelog for previous releases.
## [1.0.1] - 2022-11-25
### Changed
- Exposed SenseGloveTypes as a public dependency in SenseGloveConnect and SenseGloveCore modules, so that the C++ users of the API don't need to explicitly add it as a dependency.
- Cleaned up the redundant headers/modules dependencies from SGCore headers.
### Fixed
- Fix RunUAT build issues prior to Epic Store submission.
## [1.0.0] - 2022-11-24
### Added
- Initial public release of the SenseGlove haptic API for Unreal Engine with support for Microsoft Windows and GNU/Linux.
+3 -1
View File
@@ -1,3 +1,5 @@
[FilterPlugin] [FilterPlugin]
/CHANGELOG.md
/Config/FilterPlugin.ini /Config/FilterPlugin.ini
/Documentation/the-senseglove-unreal-engine-handbook.epub
/Documentation/the-senseglove-unreal-engine-handbook.pdf
/Documentation/the-senseglove-unreal-engine-handbook.zip
Binary file not shown.
+34
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@@ -0,0 +1,34 @@
#
# author: Mamadou Babaei <mamadou@senseglove.com>
#
# (The MIT License)
#
# Copyright (c) 2020 - 2025 SenseGlove
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
#
# pmake might add -J (private)
FLAGS=${.MAKEFLAGS:C/\-J ([0-9]+,?)+//W}
all: .DEFAULT
.DEFAULT:
@which gmake > /dev/null 2>&1 || \
(echo "BSD Make is not supported; The build requires GNU Make." && exit 1)
@gmake ${.FLAGS} ${.TARGETS}
+694
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@@ -0,0 +1,694 @@
#
# author: Mamadou Babaei <mamadou@senseglove.com>
#
# (The MIT License)
#
# Copyright (c) 2020 - 2025 SenseGlove
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
#
################################################################################
# Generic Settings
################################################################################
SG_PROJECT_NAME := The SenseGlove Unreal Engine Handbook
SG_PROJECT_GIT_REPOSITORY := https://dev.azure.com/SenseGlove/SenseGlove-Unreal/_git/SenseGlove-Unreal
SG_HANDBOOK_ESCAPED_NAME := $(shell echo $(SG_PROJECT_NAME) | tr '[:upper:]' '[:lower:]' | sed 's/ /-/g')
SG_HANDBOOK_DIR := $(CURDIR)
SG_HANDBOOK_SRC_DIR := $(SG_HANDBOOK_DIR)/src
SG_HANDBOOK_TOML_FILE := $(realpath $(SG_HANDBOOK_DIR)/book.toml)
SG_HANDBOOK_CONFIG_HOME_DIR := SenseGlove/ue-handbook
SG_HANDBOOK_DEPLOY_CONFIG_FILENAME := deploy.conf
SG_HANDBOOK_DEPLOY_TEMP_DIR_NAME := unreal-docs-senseglove-com-deploy-XXXXXXXXXX
SG_HANDBOOK_FAVICON_FILE := $(SG_HANDBOOK_SRC_DIR)/favicon.svg
SG_DOT_GIT_DIR := $(realpath $(SG_HANDBOOK_DIR)/../.git)
SG_DOT_GIT_SHALLOW_FILE := $(SG_DOT_GIT_DIR)/shallow
SG_PLUGIN_DIR := $(realpath $(SG_HANDBOOK_DIR)/..)
SG_PLUGIN_RESOURCES_DIR := $(SG_PLUGIN_DIR)/Resources
SG_PLUGIN_FILE := $(SG_PLUGIN_DIR)/SenseGlove.uplugin
SG_DOCUMENTATION_URL := https://unreal.docs.senseglove.com
SG_DOCUMENTATION_DIR := $(SG_PLUGIN_DIR)/Documentation
SG_DOCUMENTATION_HTML_DIR_NAME := html
SG_DOCUMENTATION_HTML_DIR := $(SG_DOCUMENTATION_DIR)/$(SG_DOCUMENTATION_HTML_DIR_NAME)
SG_DOCUMENTATION_PDF_DIR := $(SG_DOCUMENTATION_DIR)/pdf-outline
SG_DOCUMENTATION_PDF_FILE := $(SG_DOCUMENTATION_PDF_DIR)/output.pdf
SG_DOCUMENTATION_EPUB_DIR := $(SG_DOCUMENTATION_DIR)/epub
SG_DOCUMENTATION_EPUB_FILE := $(SG_DOCUMENTATION_EPUB_DIR)/$(SG_PROJECT_NAME).epub
SG_DOCUMENTATION_PACK_DIR_NAME := pack
SG_DOCUMENTATION_PACK_DIR := $(SG_DOCUMENTATION_DIR)/$(SG_DOCUMENTATION_PACK_DIR_NAME)
SG_HANDBOOK_PACKED_HTML_DIR := $(SG_DOCUMENTATION_PACK_DIR)/$(SG_HANDBOOK_ESCAPED_NAME)
SG_HANDBOOK_PACKED_HTML_FILE := $(SG_DOCUMENTATION_PACK_DIR)/$(SG_HANDBOOK_ESCAPED_NAME).zip
SG_HANDBOOK_PACKED_PDF_FILE := $(SG_DOCUMENTATION_PACK_DIR)/$(SG_HANDBOOK_ESCAPED_NAME).pdf
SG_HANDBOOK_PACKED_EPUB_FILE := $(SG_DOCUMENTATION_PACK_DIR)/$(SG_HANDBOOK_ESCAPED_NAME).epub
SG_BROWSER_BINARY_PATH_LINUX := /opt/brave.com/brave/brave
SG_BROWSER_BINARY_PATH_WINDOWS := C:\Program Files\BraveSoftware\Brave-Browser\Application\brave.exe
SG_RSYNC_BIN_PATH_WINDOWS := C:\Program Files\cwrsync\bin
SG_RSYNC_BINARY_PATH_WINDOWS := $(SG_RSYNC_BIN_PATH_WINDOWS)\rsync.exe
SG_RSYNC_SSH_BINARY_PATH_WINDOWS := $(SG_RSYNC_BIN_PATH_WINDOWS)\ssh.exe
################################################################################
# Platform Detection
################################################################################
SG_BUILD_ARCH_AMD64 := amd64
SG_BUILD_PLATFORM_LINUX := linux
SG_BUILD_PLATFORM_WINDOWS := windows
ifeq ($(OS),Windows_NT)
SG_BUILD_PLATFORM := $(SG_BUILD_PLATFORM_WINDOWS)
# Running a 32-bit (x86) Command Prompt sets PROCESSOR_ARCHITECTURE to x86,
# and instead defines PROCESSOR_ARCHITEW6432 for 64-bit Windows detection.
ifeq ($(PROCESSOR_ARCHITEW6432),AMD64)
SG_BUILD_ARCH := $(SG_BUILD_ARCH_AMD64)
else # ($(PROCESSOR_ARCHITEW6432),AMD64)
ifeq ($(PROCESSOR_ARCHITECTURE),AMD64)
SG_BUILD_ARCH := $(SG_BUILD_ARCH_AMD64)
endif # ($(PROCESSOR_ARCHITECTURE),AMD64)
endif # ($(PROCESSOR_ARCHITEW6432),AMD64)
else # ($(OS),Windows_NT)
SG_PLATFORM_UNAME := $(shell uname -s)
ifeq ($(SG_PLATFORM_UNAME),Linux)
SG_BUILD_PLATFORM := $(SG_BUILD_PLATFORM_LINUX)
SG_PLATFORM_UNAME_ARCH := $(shell uname -m)
endif # ($(SG_PLATFORM_UNAME),Linux)
ifeq ($(SG_PLATFORM_UNAME_ARCH),x86_64)
SG_BUILD_ARCH := $(SG_BUILD_ARCH_AMD64)
endif # ($(SG_PLATFORM_UNAME_ARCH),x86_64)
endif # ($(OS),Windows_NT)
################################################################################
# Target Settings - mdbook
################################################################################
SG_MDBOOK_HOST := "localhost"
SG_MDBOOK_PORT := "8000"
SG_MDBOOK_SRC_DIR := "${SG_HANDBOOK_DIR}/src"
SG_MDBOOK_DEST_DIR := "${SG_DOCUMENTATION_DIR}"
SG_MDBOOK_WATCHER := "poll"
SG_PLUGIN_CHANGELOG_FILE := $(SG_PLUGIN_DIR)/CHANGELOG.md
SG_PLUGIN_DIRECTORY_STRUCTURE_FILE := $(SG_PLUGIN_DIR)/DIRECTORY_STRUCTURE.md
SG_PLUGIN_LICENSE_FILE := $(SG_PLUGIN_DIR)/LICENSE.md
SG_PLUGIN_LICENSE_THIRD_PARTY_FILE := $(SG_PLUGIN_DIR)/LICENSE_THIRD_PARTY.md
SG_PLUGIN_PLANNED_FEATURES_COMPLETION_STATUS_FILE := $(SG_PLUGIN_DIR)/PLANNED_FEATURES_COMPLETION_STATUS.md
SG_PLUGIN_PLATFORM_SUPPORT_MATRIX_FILE := $(SG_PLUGIN_DIR)/PLATFORM_SUPPORT_MATRIX.md
################################################################################
# Version and Build Information
################################################################################
SG_GIT_TREE_STATE_CLEAN := clean
SG_GIT_TREE_STATE_DIRTY := dirty
SG_GIT_NO := no
SG_GIT_YES := yes
SG_RELEASE_BRANCH_PATTERN := ^[0-9]+\.[0-9]+$$
SG_GIT_BRANCH := $(shell git rev-parse --abbrev-ref HEAD 2>/dev/null)
SG_GIT_TAG := $(shell git describe --tags --abbrev=0 2>/dev/null)
SG_GIT_COMMIT := $(shell git rev-parse --short HEAD 2>/dev/null)
SG_GIT_COMMIT_NUMS_SINCE_TAG := $(shell git rev-list --count HEAD ^`git describe --tags --abbrev=0 2>/dev/null` 2>/dev/null)
SG_GIT_TREE_STATE := $(shell test -n "`git status --porcelain 2>/dev/null`" && echo "$(SG_GIT_TREE_STATE_DIRTY)" || echo "$(SG_GIT_TREE_STATE_CLEAN)")
SG_GIT_IS_SHALLOW_CLONE := $(shell [ -d $(SG_DOT_GIT_DIR) ] && [ -f $(SG_DOT_GIT_SHALLOW_FILE) ] && echo "$(SG_GIT_YES)" || echo "$(SG_GIT_NO)")
SG_GIT_LATEST_REMOTE_TAG := $(shell git -c versionsort.suffix=- ls-remote --exit-code --refs --sort=version:refname --tags $(SG_PROJECT_GIT_REPOSITORY) '*.*.*' | tail -n 1 | sed 's/.*refs\/tags\///' 2>/dev/null)
SG_PLUGIN_VERSION := $(shell grep -o '"VersionName": "[^"]*"' ${SG_PLUGIN_FILE} | awk -F'"' '{print "v" $$4}')
ifeq ($(strip $(SG_GIT_COMMIT_NUMS_SINCE_TAG)),)
SG_GIT_COMMIT_NUMS_SINCE_TAG := 0
endif # ($(strip $(SG_GIT_COMMIT_NUMS_SINCE_TAG)),)
ifneq ($(strip $(SG_GIT_TAG)),)
SG_GIT_VERSION := $(SG_GIT_TAG)
endif # ($(strip $(SG_GIT_TAG)),)
ifeq ($(strip $(SG_GIT_VERSION)),)
ifeq ($(strip $(SG_GIT_IS_SHALLOW_CLONE)),$(SG_GIT_YES))
ifneq ($(strip $(SG_GIT_LATEST_REMOTE_TAG)),)
SG_GIT_VERSION := $(SG_GIT_LATEST_REMOTE_TAG)
endif # ($(strip $(SG_GIT_LATEST_REMOTE_TAG)),)
endif # ($(strip $(SG_GIT_IS_SHALLOW_CLONE)),$(SG_GIT_YES))
endif # ($(strip $(SG_GIT_VERSION)),)
SG_GIT_VERSION_MAJOR := $(shell echo $(SG_GIT_VERSION) | cut -d '.' -f 1 | tr -d -c 0-9)
ifeq ($(SG_GIT_VERSION_MAJOR),)
SG_GIT_VERSION_MAJOR := 0
endif # ($(SG_GIT_VERSION_MAJOR),)
SG_GIT_VERSION_MINOR := $(shell echo $(SG_GIT_VERSION) | cut -d '.' -f 2 | tr -d -c 0-9)
ifeq ($(SG_GIT_VERSION_MINOR),)
SG_GIT_VERSION_MINOR := 0
endif # ($(SG_GIT_VERSION_MINOR),)
SG_GIT_VERSION_PATCH := $(shell echo $(SG_GIT_VERSION) | cut -d '.' -f 3 | tr -d -c 0-9)
ifeq ($(SG_GIT_VERSION_PATCH),)
SG_GIT_VERSION_PATCH := 0
endif # ($(SG_GIT_VERSION_PATCH),)
SG_PLUGIN_VERSION_MAJOR := $(shell echo $(SG_PLUGIN_VERSION) | cut -d '.' -f 1 | tr -d -c 0-9)
ifeq ($(SG_PLUGIN_VERSION_MAJOR),)
SG_PLUGIN_VERSION_MAJOR := 0
endif
SG_PLUGIN_VERSION_MINOR := $(shell echo $(SG_PLUGIN_VERSION) | cut -d '.' -f 2 | tr -d -c 0-9)
ifeq ($(SG_PLUGIN_VERSION_MINOR),)
SG_PLUGIN_VERSION_MINOR := 0
endif # ($(SG_PLUGIN_VERSION_MINOR),)
SG_PLUGIN_VERSION_PATCH := $(shell echo $(SG_PLUGIN_VERSION) | cut -d '.' -f 3 | tr -d -c 0-9)
ifeq ($(SG_PLUGIN_VERSION_PATCH),)
SG_PLUGIN_VERSION_PATCH := 0
endif # ($(SG_PLUGIN_VERSION_PATCH),)
SG_BUILD_HOST := $(shell hostname)
SG_BUILD_TIME := $(shell date '+%a %b %d, %Y %H:%M %Z %z')
ifeq ($(strip $(SG_GIT_BRANCH)),dev)
ifeq ($(strip $(SG_GIT_TAG)),)
SG_HANDBOOK_REVISION := next
endif # ($(strip $(SG_GIT_TAG)),)
endif # ($(strip $(SG_GIT_BRANCH)),dev)
SG_IS_GIT_BRANCH_HEAD_OR_MASTER := $(or $(filter HEAD,$(strip $(SG_GIT_BRANCH))),$(filter master,$(strip $(SG_GIT_BRANCH))))
ifneq ($(SG_IS_GIT_BRANCH_HEAD_OR_MASTER),)
ifeq ($(strip $(SG_GIT_COMMIT_NUMS_SINCE_TAG)),0)
ifeq ($(strip $(SG_GIT_TREE_STATE)),$(SG_GIT_TREE_STATE_CLEAN))
ifeq ($(strip $(SG_GIT_VERSION)),$(strip $(SG_PLUGIN_VERSION)))
SG_HANDBOOK_REVISION := $(SG_PLUGIN_VERSION_MAJOR).$(SG_PLUGIN_VERSION_MINOR)
endif # ($(strip $(SG_GIT_VERSION)),$(strip $(SG_PLUGIN_VERSION)))
endif # ($(strip $(SG_GIT_TREE_STATE)),$(SG_GIT_TREE_STATE_CLEAN))
endif # ($(strip $(SG_GIT_COMMIT_NUMS_SINCE_TAG)),0)
endif # ($(SG_IS_GIT_BRANCH_HEAD_OR_MASTER),)
ifeq ($(strip $(SG_GIT_IS_SHALLOW_CLONE)),$(SG_GIT_YES))
SG_IS_GIT_BRANCH_RELEASE := $(shell echo $(SG_GIT_BRANCH) | grep -E '$(SG_RELEASE_BRANCH_PATTERN)' || echo "")
ifneq ($(SG_IS_GIT_BRANCH_RELEASE),)
ifeq ($(strip $(SG_GIT_VERSION)),$(strip $(SG_PLUGIN_VERSION)))
SG_HANDBOOK_REVISION := $(SG_PLUGIN_VERSION_MAJOR).$(SG_PLUGIN_VERSION_MINOR)
endif # ($(strip $(SG_GIT_VERSION)),$(strip $(SG_PLUGIN_VERSION)))
endif # ($(SG_IS_GIT_BRANCH_RELEASE),)
endif # ($(strip $(SG_GIT_IS_SHALLOW_CLONE)),$(SG_GIT_YES))
ifeq ($(strip $(SG_HANDBOOK_REVISION)),)
SG_HANDBOOK_REVISION := mismatched
endif # ($(strip $(SG_HANDBOOK_REVISION)),)
ifneq ($(strip $(SG_HANDBOOK_REVISION)),mismatched)
SG_MDBOOK_HTML_SITE_URL := $(SG_HANDBOOK_REVISION)
SG_HANDBOOK_REVISION_URL := $(SG_DOCUMENTATION_URL)/$(SG_HANDBOOK_REVISION)
SG_HANDBOOK_RELEASE_NAME := $(shell echo $(SG_PROJECT_NAME)-$(SG_HANDBOOK_REVISION) | tr '[:upper:]' '[:lower:]' | sed 's/ /-/g')
SG_HANDBOOK_PDF_URL := $(SG_HANDBOOK_REVISION_URL)/$(SG_HANDBOOK_RELEASE_NAME).pdf
SG_HANDBOOK_EPUB_URL := $(SG_HANDBOOK_REVISION_URL)/$(SG_HANDBOOK_RELEASE_NAME).epub
endif # ($(strip $(SG_HANDBOOK_REVISION)),mismatched)
################################################################################
# mdbook-pdf Configuration
################################################################################
ifneq ($(strip $(SG_HANDBOOK_REVISION)),mismatched)
SG_MDBOOK_HTML_SITE_URL := /$(SG_HANDBOOK_REVISION)/
endif # ($(strip $(SG_HANDBOOK_REVISION)),mismatched)
ifeq ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
SG_MDBOOK_PDF_BROWSER_BINARY_PATH := $(SG_BROWSER_BINARY_PATH_LINUX)
else ifeq ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_WINDOWS))
SG_MDBOOK_PDF_BROWSER_BINARY_PATH := $(SG_BROWSER_BINARY_PATH_WINDOWS)
else # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
$(error The target operating system is not supported!)
endif # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
ifeq ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
SG_LINUX_PYTHON_VENV_DIR := $(shell mktemp -d)/sg-ue-handbook-venv
SG_LINUX_PYTHON_VENV_BIN_DIR := $(SG_LINUX_PYTHON_VENV_DIR)/bin
export PATH := $(SG_LINUX_PYTHON_VENV_BIN_DIR):$(PATH)
export PWD := $(SG_LINUX_PYTHON_VENV_BIN_DIR)
export VIRTUAL_ENV := $(SG_LINUX_PYTHON_VENV_DIR)
else ifeq ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_WINDOWS))
SG_DIST_DIR := $(SG_HANDBOOK_DIR)/dist
SG_WINPYTHON_DIR := $(SG_DIST_DIR)/winpython
SG_WINPYTHON_BIN_DIR := $(SG_WINPYTHON_DIR)//python-3.12.4.amd64
SG_WINPYTHON_BIN_SCRIPTS_DIR := $(SG_WINPYTHON_BIN_DIR)/Scripts
SG_WINPYTHON_SCRIPTS_DIR := $(SG_WINPYTHON_DIR)/scripts
export PATH := $(SG_WINPYTHON_SCRIPTS_DIR);$(PATH)
export PATH := $(SG_WINPYTHON_BIN_SCRIPTS_DIR);$(PATH)
export PATH := $(SG_WINPYTHON_BIN_DIR);$(PATH)
export PATH := $(SG_RSYNC_BIN_PATH_WINDOWS);$(PATH)
else # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
$(error The target operating system is not supported!)
endif # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
################################################################################
# Deployment Configuration
################################################################################
ifeq ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
SG_HANDBOOK_DEPLOY_CONFIG_FILE := $(shell echo ~/.config/$(SG_HANDBOOK_CONFIG_HOME_DIR)/$(SG_HANDBOOK_DEPLOY_CONFIG_FILENAME))
else ifeq ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_WINDOWS))
SG_HANDBOOK_DEPLOY_CONFIG_FILE := $(shell cygpath -u $(LOCALAPPDATA)/$(SG_HANDBOOK_CONFIG_HOME_DIR)/$(SG_HANDBOOK_DEPLOY_CONFIG_FILENAME))
else # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
$(error The target operating system is not supported!)
endif # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
################################################################################
# Deployment Temporary Directory Setup
################################################################################
$(info Setting up a deployment temporary directory '$(SG_HANDBOOK_DEPLOY_TEMP_DIR_NAME)')
SG_HANDBOOK_DEPLOY_TEMP_DIR := $(shell mktemp -d -t $(SG_HANDBOOK_DEPLOY_TEMP_DIR_NAME))
$(info Temporary directory has been set up at '$(SG_HANDBOOK_DEPLOY_TEMP_DIR)')
SG_HANDBOOK_DEPLOY_GENERATED_PDF_FILE := $(SG_HANDBOOK_DEPLOY_TEMP_DIR)/$(SG_HANDBOOK_RELEASE_NAME).pdf
SG_HANDBOOK_DEPLOY_GENERATED_EPUB_FILE := $(SG_HANDBOOK_DEPLOY_TEMP_DIR)/$(SG_HANDBOOK_RELEASE_NAME).epub
SG_HANDBOOK_DEPLOY_REVISION_LIST_FILE := $(SG_HANDBOOK_DEPLOY_TEMP_DIR)/revisions.txt
SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE := $(SG_HANDBOOK_DEPLOY_TEMP_DIR)/index.html
################################################################################
# Env Configuration Functions
################################################################################
define load_env
$(eval ENV_FILE := $(1))
@echo "Loading configuration file '$(ENV_FILE)'..."
$(eval include $(ENV_FILE))
$(eval export)
endef
################################################################################
# Make Targets - All
################################################################################
.PHONY: all
all: help
################################################################################
# Make Targets - Misc
################################################################################
.PHONY: help
help:
@echo ""
@echo "Available make targets:"
@echo ""
@echo " - make build"
@echo " - make clean"
@echo " - make deploy"
@echo " - make help"
@echo " - make info"
@echo " - make pack"
@echo " - make serve"
@echo ""
.PHONY: info
info:
@echo ""
@echo "$(SG_PROJECT_NAME) build information:"
@echo ""
@echo " - Handbook Revision : $(SG_HANDBOOK_REVISION)"
@echo " - Handbook Revision URL : $(SG_HANDBOOK_REVISION_URL)"
@echo " - Handbook PDF URL : $(SG_HANDBOOK_PDF_URL)"
@echo " - Handbook ePub URL : $(SG_HANDBOOK_EPUB_URL)"
@echo " - Git Branch : $(SG_GIT_BRANCH)"
@echo " - Git Tag : $(SG_GIT_TAG)"
@echo " - Git Commit : $(SG_GIT_COMMIT)"
@echo " - Git Commits Since Tag : $(SG_GIT_COMMIT_NUMS_SINCE_TAG)"
@echo " - Git Tree State : $(SG_GIT_TREE_STATE)"
@echo " - Git Is Shallow Clone : $(SG_GIT_IS_SHALLOW_CLONE)"
@echo " - Git Latest Remote Tag : $(SG_GIT_LATEST_REMOTE_TAG)"
@echo " - Git Version : $(SG_GIT_VERSION)"
@echo " - Git Version Major : $(SG_GIT_VERSION_MAJOR)"
@echo " - Git Version Minor : $(SG_GIT_VERSION_MINOR)"
@echo " - Git Version Patch : $(SG_GIT_VERSION_PATCH)"
@echo " - Plugin Version : $(SG_PLUGIN_VERSION)"
@echo " - Plugin Version Major : $(SG_PLUGIN_VERSION_MAJOR)"
@echo " - Plugin Version Minor : $(SG_PLUGIN_VERSION_MINOR)"
@echo " - Plugin Version Patch : $(SG_PLUGIN_VERSION_PATCH)"
@echo " - Build Host : $(SG_BUILD_HOST)"
@echo " - Build Time : $(SG_BUILD_TIME)"
@echo ""
.PHONY: clean
clean:
@echo "Cleaning up $(SG_PROJECT_NAME)..."
@rm -rf "$(SG_MDBOOK_DEST_DIR)"
@echo "$(SG_PROJECT_NAME) has been cleaned up successfully!"
.PHONY: install-build-deps
install-build-deps:
@echo "Installing build dependencies if they have not already been installed..."
@cargo install mdbook --version "0.5.2" --locked
@cargo install xq --vers "^0.4" --locked
@cargo install mdbook-pdf --vers "0.1.13" --locked
ifeq ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@echo "Installing mdbook-pdf-outline..."
@python -m venv $(VIRTUAL_ENV) \
&& . $(SG_LINUX_PYTHON_VENV_BIN_DIR)/activate \
&& pip install mdbook-pdf-outline 2>/dev/null
endif # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@cargo install --git https://github.com/Michael-F-Bryan/mdbook-epub --rev 21a1c8134134201a2d555313447c96e56e2a8996 --locked
################################################################################
# Make Targets - mdBook
################################################################################
.PHONY: prepare
prepare:
@echo "Preparing the handbook $(SG_HANDBOOK_DIR)..."
prepare: prepare-src
prepare: prepare-dest
.PHONY: prepare-dest
prepare-dest:
@echo "Preparing the handbook target dir $(SG_MDBOOK_DEST_DIR)..."
.PHONY: prepare-src
prepare-src:
@echo "Preparing the handbook source dir $(SG_MDBOOK_SRC_DIR)..."
.PHONY: verify-handbook-revision
verify-handbook-revision:
ifeq ($(SG_HANDBOOK_REVISION), next)
@echo "Building an unstable handbook for the next release..."
else # ($(SG_HANDBOOK_REVISION), next)
ifeq ($(SG_HANDBOOK_REVISION), mismatched)
@echo ""
@echo "Failed to verify the handbook build due to some discrepancies. Please verify the following:"
@echo ""
@echo "If you're building a release handbook:"
@echo " - You are either on a release tag, e.g. v2.1.0, or on the master branch."
@echo " - No commit has been made since the targeted tag."
@echo " - The Git tree state is clean."
@echo " - The Git version and plugin version match each other."
@echo ""
@echo "If you're building an unstable handbook for the next release:"
@echo " - You're building from the dev branch."
@echo " - The Git version value evaluates to empty."
@echo ""
@echo "If you're packaging the handbook:"
@echo " - You're on a release branch."
@echo " - You're shallow cloning."
@echo " - The remorte Git repository contains releae tags."
@echo ""
@exit 1
else # ($(SG_HANDBOOK_REVISION), mismatched)
@echo "Building a release handbook: $(SG_HANDBOOK_REVISION)..."
endif # ($(SG_HANDBOOK_REVISION), mismatched)
endif # ($(SG_HANDBOOK_REVISION), next)
.PHONY: serve
serve: info
serve: install-build-deps
serve: prepare
serve: _mdbook_serve
.PHONY: build
build: info
build: install-build-deps
build: prepare
build: verify-handbook-revision
build: _mdbook_build
.PHONY: pack
pack: info
pack: install-build-deps
pack: prepare
pack: verify-handbook-revision
pack: _mdbook_build
pack: _pack
.PHONY: deploy
deploy: info
deploy: install-build-deps
deploy: clean
deploy: prepare
deploy: verify-handbook-revision
deploy: _mdbook_build
deploy: _deploy
.PHONY: _mdbook_serve
_mdbook_serve:
@echo "Serving $(SG_HANDBOOK_DIR)..."
@env SG_PROJECT_NAME='$(SG_PROJECT_NAME)' \
SG_HANDBOOK_REVISION='$(SG_HANDBOOK_REVISION)' \
SG_HANDBOOK_REVISION_URL='$(SG_HANDBOOK_REVISION_URL)' \
SG_HANDBOOK_PDF_URL='$(SG_HANDBOOK_PDF_URL)' \
SG_HANDBOOK_EPUB_URL='$(SG_HANDBOOK_EPUB_URL)' \
SG_GIT_BRANCH='$(SG_GIT_BRANCH)' \
SG_GIT_TAG='$(SG_GIT_TAG)' \
SG_GIT_COMMIT='$(SG_GIT_COMMIT)' \
SG_GIT_COMMIT_NUMS_SINCE_TAG='$(SG_GIT_COMMIT_NUMS_SINCE_TAG)' \
SG_GIT_TREE_STATE='$(SG_GIT_TREE_STATE)' \
SG_GIT_IS_SHALLOW_CLONE='$(SG_GIT_IS_SHALLOW_CLONE)' \
SG_GIT_LATEST_REMOTE_TAG='$(SG_GIT_LATEST_REMOTE_TAG)' \
SG_GIT_VERSION='$(SG_GIT_VERSION)' \
SG_GIT_VERSION_MAJOR='$(SG_GIT_VERSION_MAJOR)' \
SG_GIT_VERSION_MINOR='$(SG_GIT_VERSION_MINOR)' \
SG_GIT_VERSION_PATCH='$(SG_GIT_VERSION_PATCH)' \
SG_PLUGIN_VERSION='$(SG_PLUGIN_VERSION)' \
SG_PLUGIN_VERSION_MAJOR='$(SG_PLUGIN_VERSION_MAJOR)' \
SG_PLUGIN_VERSION_MINOR='$(SG_PLUGIN_VERSION_MINOR)' \
SG_PLUGIN_VERSION_PATCH='$(SG_PLUGIN_VERSION_PATCH)' \
SG_BUILD_HOST='$(SG_BUILD_HOST)' \
SG_BUILD_TIME='$(SG_BUILD_TIME)' \
MDBOOK_output__html__site_url='$(SG_MDBOOK_HTML_SITE_URL)' \
MDBOOK_output__pdf__browser_binary_path='$(SG_MDBOOK_PDF_BROWSER_BINARY_PATH)' \
mdbook serve \
-n $(SG_MDBOOK_HOST) \
-p $(SG_MDBOOK_PORT) \
--watcher $(SG_MDBOOK_WATCHER) \
--dest-dir $(SG_MDBOOK_DEST_DIR)
.PHONY: _mdbook_build
_mdbook_build:
@echo "Building $(SG_HANDBOOK_DIR)..."
@env SG_PROJECT_NAME='$(SG_PROJECT_NAME)' \
SG_HANDBOOK_REVISION='$(SG_HANDBOOK_REVISION)' \
SG_HANDBOOK_REVISION_URL='$(SG_HANDBOOK_REVISION_URL)' \
SG_HANDBOOK_PDF_URL='$(SG_HANDBOOK_PDF_URL)' \
SG_HANDBOOK_EPUB_URL='$(SG_HANDBOOK_EPUB_URL)' \
SG_GIT_BRANCH='$(SG_GIT_BRANCH)' \
SG_GIT_TAG='$(SG_GIT_TAG)' \
SG_GIT_COMMIT='$(SG_GIT_COMMIT)' \
SG_GIT_COMMIT_NUMS_SINCE_TAG='$(SG_GIT_COMMIT_NUMS_SINCE_TAG)' \
SG_GIT_TREE_STATE='$(SG_GIT_TREE_STATE)' \
SG_GIT_IS_SHALLOW_CLONE='$(SG_GIT_IS_SHALLOW_CLONE)' \
SG_GIT_LATEST_REMOTE_TAG='$(SG_GIT_LATEST_REMOTE_TAG)' \
SG_GIT_VERSION='$(SG_GIT_VERSION)' \
SG_GIT_VERSION_MAJOR='$(SG_GIT_VERSION_MAJOR)' \
SG_GIT_VERSION_MINOR='$(SG_GIT_VERSION_MINOR)' \
SG_GIT_VERSION_PATCH='$(SG_GIT_VERSION_PATCH)' \
SG_PLUGIN_VERSION='$(SG_PLUGIN_VERSION)' \
SG_PLUGIN_VERSION_MAJOR='$(SG_PLUGIN_VERSION_MAJOR)' \
SG_PLUGIN_VERSION_MINOR='$(SG_PLUGIN_VERSION_MINOR)' \
SG_PLUGIN_VERSION_PATCH='$(SG_PLUGIN_VERSION_PATCH)' \
SG_BUILD_HOST='$(SG_BUILD_HOST)' \
SG_BUILD_TIME='$(SG_BUILD_TIME)' \
MDBOOK_output__html__site_url='$(SG_MDBOOK_HTML_SITE_URL)' \
MDBOOK_output__pdf__browser_binary_path='$(SG_MDBOOK_PDF_BROWSER_BINARY_PATH)' \
mdbook build \
--dest-dir $(SG_MDBOOK_DEST_DIR)
.PHONY: _pack
_pack:
@echo "Packing '$(SG_HANDBOOK_DIR)'..."
@echo "Cleaning up the pack directory '$(SG_DOCUMENTATION_PACK_DIR)'..."
@rm -rf "$(SG_DOCUMENTATION_PACK_DIR)"
@echo "Creating the pack directory '$(SG_DOCUMENTATION_PACK_DIR)'..."
@mkdir -p "$(SG_DOCUMENTATION_PACK_DIR)"
@echo "Moving '$(SG_DOCUMENTATION_HTML_DIR)' to '$(SG_HANDBOOK_PACKED_HTML_DIR)'..."
ifeq ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@mv "$(SG_DOCUMENTATION_HTML_DIR)" "$(SG_HANDBOOK_PACKED_HTML_DIR)"
else # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@powershell -Command "Move-Item '$(SG_DOCUMENTATION_HTML_DIR)' '$(SG_HANDBOOK_PACKED_HTML_DIR)'"
endif # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@echo "Compressing '$(SG_HANDBOOK_PACKED_HTML_DIR)' to '$(SG_HANDBOOK_PACKED_HTML_FILE)'..."
ifeq ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@cd "$(SG_DOCUMENTATION_PACK_DIR)" \
&& zip $(SG_HANDBOOK_PACKED_HTML_FILE) -r $(SG_HANDBOOK_ESCAPED_NAME)
else # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@cd "$(SG_DOCUMENTATION_PACK_DIR)" \
&& powershell Compress-Archive $(SG_HANDBOOK_ESCAPED_NAME) $(SG_HANDBOOK_PACKED_HTML_FILE)
endif # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@echo "Moving '$(SG_DOCUMENTATION_PDF_FILE)' to '$(SG_HANDBOOK_PACKED_PDF_FILE)'..."
ifeq ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@mv "$(SG_DOCUMENTATION_PDF_FILE)" "$(SG_HANDBOOK_PACKED_PDF_FILE)"
else # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@powershell -Command "Move-Item '$(SG_DOCUMENTATION_PDF_FILE)' '$(SG_HANDBOOK_PACKED_PDF_FILE)'"
endif # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@echo "Moving '$(SG_DOCUMENTATION_EPUB_FILE)' to '$(SG_HANDBOOK_PACKED_EPUB_FILE)'..."
ifeq ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@mv "$(SG_DOCUMENTATION_EPUB_FILE)" "$(SG_HANDBOOK_PACKED_EPUB_FILE)"
else # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@powershell -Command "Move-Item '$(SG_DOCUMENTATION_EPUB_FILE)' '$(SG_HANDBOOK_PACKED_EPUB_FILE)'"
endif # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
.PHONY: _deploy
_deploy:
@echo "Deploying '$(SG_HANDBOOK_DIR)'..."
@echo "Loading the Handbook deployment configuration file..."
@$(call load_env, $(SG_HANDBOOK_DEPLOY_CONFIG_FILE))
@echo "Deploying '$(SG_HANDBOOK_DIR)' to '$(SG_HANDBOOK_SSH_USER)@$(SG_HANDBOOK_SSH_HOST):$(SG_HANDBOOK_SSH_REMOTE_DIR)/$(SG_HANDBOOK_REVISION)'..."
ifeq ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@rsync \
-avze "ssh -p $(SG_HANDBOOK_SSH_PORT)" \
--perms \
--chmod=u+rwx,g+rx,o+rx,g-w,o-wx \
--delete $(SG_DOCUMENTATION_HTML_DIR)/ \
$(SG_HANDBOOK_SSH_USER)@$(SG_HANDBOOK_SSH_HOST):$(SG_HANDBOOK_SSH_REMOTE_DIR)/$(SG_HANDBOOK_REVISION)
else # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@cd "$(SG_DOCUMENTATION_DIR)" \
&& "$(SG_RSYNC_BINARY_PATH_WINDOWS)" \
-avze "\"$(SG_RSYNC_SSH_BINARY_PATH_WINDOWS)\" -p $(SG_HANDBOOK_SSH_PORT)" \
--perms \
--chmod=u+rwx,g+rx,o+rx,g-w,o-wx \
--delete $(SG_DOCUMENTATION_HTML_DIR_NAME)/ \
$(SG_HANDBOOK_SSH_USER)@$(SG_HANDBOOK_SSH_HOST):$(SG_HANDBOOK_SSH_REMOTE_DIR)/$(SG_HANDBOOK_REVISION)
endif # ($(SG_BUILD_PLATFORM),$(SG_BUILD_PLATFORM_LINUX))
@echo "Copying '$(SG_DOCUMENTATION_PDF_FILE)' to '$(SG_HANDBOOK_DEPLOY_GENERATED_PDF_FILE)'..."
@cp -v "$(SG_DOCUMENTATION_PDF_FILE)" "$(SG_HANDBOOK_DEPLOY_GENERATED_PDF_FILE)"
@echo "Uploading '$(SG_HANDBOOK_DEPLOY_GENERATED_PDF_FILE)' to '$(SG_HANDBOOK_SSH_USER)@$(SG_HANDBOOK_SSH_HOST):$(SG_HANDBOOK_SSH_REMOTE_DIR)/$(SG_HANDBOOK_REVISION)'..."
@scp \
-P $(SG_HANDBOOK_SSH_PORT) \
"$(SG_HANDBOOK_DEPLOY_GENERATED_PDF_FILE)" \
$(SG_HANDBOOK_SSH_USER)@$(SG_HANDBOOK_SSH_HOST):$(SG_HANDBOOK_SSH_REMOTE_DIR)/$(SG_HANDBOOK_REVISION)
@echo "Copying '$(SG_DOCUMENTATION_EPUB_FILE)' to '$(SG_HANDBOOK_DEPLOY_GENERATED_EPUB_FILE)'..."
@cp -v "$(SG_DOCUMENTATION_EPUB_FILE)" "$(SG_HANDBOOK_DEPLOY_GENERATED_EPUB_FILE)"
@echo "Uploading '$(SG_HANDBOOK_DEPLOY_GENERATED_EPUB_FILE)' to '$(SG_HANDBOOK_SSH_USER)@$(SG_HANDBOOK_SSH_HOST):$(SG_HANDBOOK_SSH_REMOTE_DIR)/$(SG_HANDBOOK_REVISION)'..."
@scp \
-P $(SG_HANDBOOK_SSH_PORT) \
"$(SG_HANDBOOK_DEPLOY_GENERATED_EPUB_FILE)" \
$(SG_HANDBOOK_SSH_USER)@$(SG_HANDBOOK_SSH_HOST):$(SG_HANDBOOK_SSH_REMOTE_DIR)/$(SG_HANDBOOK_REVISION)
@echo "Retrieving the list of deployed handbook revisions from '$(SG_HANDBOOK_SSH_USER)@$(SG_HANDBOOK_SSH_HOST):$(SG_HANDBOOK_SSH_PORT)/$(SG_HANDBOOK_SSH_REMOTE_DIR)'..."
@ssh \
-p $(SG_HANDBOOK_SSH_PORT) $(SG_HANDBOOK_SSH_USER)@$(SG_HANDBOOK_SSH_HOST) \
"mkdir -p $(SG_HANDBOOK_SSH_REMOTE_DIR)"
@ssh \
-p $(SG_HANDBOOK_SSH_PORT) $(SG_HANDBOOK_SSH_USER)@$(SG_HANDBOOK_SSH_HOST) \
"find $(SG_HANDBOOK_SSH_REMOTE_DIR) -maxdepth 1 -type d ! -path $(SG_HANDBOOK_SSH_REMOTE_DIR) -exec basename {} \; | sort -r" \
> $(SG_HANDBOOK_DEPLOY_REVISION_LIST_FILE)
@{ \
grep -i 'next' $(SG_HANDBOOK_DEPLOY_REVISION_LIST_FILE); \
grep -vi 'next' $(SG_HANDBOOK_DEPLOY_REVISION_LIST_FILE) \
| sort -r; \
} > "$(SG_HANDBOOK_DEPLOY_REVISION_LIST_FILE).tmp"
@mv "$(SG_HANDBOOK_DEPLOY_REVISION_LIST_FILE).tmp" "$(SG_HANDBOOK_DEPLOY_REVISION_LIST_FILE)"
@echo "Revisions list saved to '$(SG_HANDBOOK_DEPLOY_REVISION_LIST_FILE)'!"
@echo "Current revisions:"
@sed 's/^/ - /' "$(SG_HANDBOOK_DEPLOY_REVISION_LIST_FILE)"
@echo "Generating '$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)'..."
@echo "<html>" > "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "<head>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "<title>Welcome to $(SG_PROJECT_NAME)</title>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "<link rel='icon' href='favicon.svg'>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "<link rel='shortcut icon' href='favicon.svg'>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "<style>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "body {" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "font-family: Arial, sans-serif;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "background-color: #003070;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "color: #fff;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "margin: 0;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "padding: 0;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "}" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo ".container {" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "padding: 2.0em;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "}" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo ".logo-container {" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "text-align: center;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "}" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo ".logo-container img {" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "max-width: 100%;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "height: auto;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "}" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo ".title-container {" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "text-align: center;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "}" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo ".revisions-container {" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "display: table;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "width: 300px;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "margin: 0 auto;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "padding: 20px;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "}" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo ".row {" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "display: table-row;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "}" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo ".cell {" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "display: table-cell;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "background-color: #004890;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "border-radius: 5px;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "box-shadow: 0 4px 8px rgba(0, 0, 0, 0.1);" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "margin: 10px;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "padding: 20px;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "text-align: center;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "transition: transform 0.2s;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "}" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo ".cell:hover {" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "transform: scale(1.05);" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "}" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo ".cell a {" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "display: block;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "height: 100%;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "width: 100%;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "text-decoration: none;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "color: #fff;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "font-weight: bold;" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "}" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "</style>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "</head>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "<body>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "<div class='container'>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "<div class='logo-container'>" >> $(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)
@echo "<img src="favicon.svg" alt='SenseGlove' />" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "</div>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "<div class='title-container'>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "<h1>Welcome to the SenseGlove Unreal Engine Handbook</h1>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "<h3>Please choose a revision to continue!</h3>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "<h5>* Please note that the next revision is the documentation for the unstable next release of the plugin and subject to change!</h5>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "</div>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "<div class='revisions-container'>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@while read dir; \
do \
echo "<div class='row'><div class='cell'><a href=\"$$dir\">$$dir</a></div></div>"; \
done < $(SG_HANDBOOK_DEPLOY_REVISION_LIST_FILE) >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "</div>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "</div>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "</body>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "</html>" >> "$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)"
@echo "Uploading '$(SG_HANDBOOK_FAVICON_FILE)' to '$(SG_HANDBOOK_SSH_USER)@$(SG_HANDBOOK_SSH_HOST):$(SG_HANDBOOK_SSH_REMOTE_DIR)'"
@scp \
-P $(SG_HANDBOOK_SSH_PORT) \
"$(SG_HANDBOOK_FAVICON_FILE)" \
$(SG_HANDBOOK_SSH_USER)@$(SG_HANDBOOK_SSH_HOST):$(SG_HANDBOOK_SSH_REMOTE_DIR)
@echo "Uploading '$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)' to '$(SG_HANDBOOK_SSH_USER)@$(SG_HANDBOOK_SSH_HOST):$(SG_HANDBOOK_SSH_REMOTE_DIR)'"
@scp \
-P $(SG_HANDBOOK_SSH_PORT) \
"$(SG_HANDBOOK_DEPLOY_GENERATED_HOME_INDEX_FILE)" \
$(SG_HANDBOOK_SSH_USER)@$(SG_HANDBOOK_SSH_HOST):$(SG_HANDBOOK_SSH_REMOTE_DIR)
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# The SenseGlove Unreal Engine Handbook
## Prerequisites
- Brave Browser (for PDF generation; in case you have Brave installed in a non-conventional path, or you'd like to use a different Chromium-based browser you need to adjust the path inside the GNUmakefile).
- cygpath (Windows only) provided by [Git for Windows](https://gitforwindows.org/).
- GNU Make.
- Git.
- PowerShell (Windows only) required only by the `pack` make target.
- Python3 along with venv and pip. For Windows, a version of [WinPython](https://winpython.github.io/) is already shipped with this repo, so it's not an external requirement.
- Rsync and OpenSSH ([cwRsync](https://itefix.net/cwrsync) provides these for Windows) required only by the `deploy` make target.
- The Rust Toolchain and the Cargo package manager.
- Other common Unix utilities such as `awk`, `cp`, `cut`, `date`, `find`, `grep`, `hostname`, `mkdir`, `mktemp`, `mv`, `scp`, `sed`, `ssh`, `sort`, `tr`, and `uname` provided by most distors. On Windows these are mostly provided by [Git for Windows](https://gitforwindows.org/).
- `zip` command (Linux only) required only by the `pack` make target.
### Microsoft Windows Prerequisites Installation Notes
- Download and install [Git for Windows](https://gitforwindows.org/).
- Download and install [the Rust Toolchain](https://rustup.rs/).
- Download [a without-guile binary build of GNU Make for Windows from ezwinports](https://sourceforge.net/projects/ezwinports/files/), e.g. <code>make-4.4.1-without-guile-w32-bin.zip</code>.
- <code>make-\*-without-guile-w32-bin.zip/*</code> contents should be extracted and copied to your <code>Git\\mingw64\\</code>, e.g. <code>C:\\Program Files\\Git\\mingw64\\</code>, merging the folders, WITHOUT overwriting/replacing any existing files.
- After Git Bash installation, the changes to environment variables require a reboot. In order for these changes to take effect reboot the system, then proceed to the build section.
- Download and install [cwRsync](https://itefix.net/cwrsync) which is only required for the `deploy` make target. In case you won't intend to use that, this could be skipped.
## How to preview, build, and deploy?
In order to generate the handbook, on either GNU/Linux and Microsoft Windows everything is done through running the <code>make</code> command. Simply entering the <code>make</code> or <code>make help</code> inside your desired terminal will show you all the available make targets:
```sh
$ make help
Available make targets:
- make build
- make clean
- make deploy
- make help
- make info
- make pack
- make serve
```
### make info
This target prints the build and version information.
### make clean
This target cleans up the output directory for the generated handbook, which is the <code>/Documentation</code> folder.
### make serve
This tatget could be used for viewing or live-previwing the handbook while editing simultaneously editing it. Simply run this tatget and leave your terminal open and inside your web browser of choice head to <code>http://localhost:8000/</code>. You can modify the handbook source code inside any text editor and upon saving your web browser will refresh in realtime once a change is detected.
### make build
This tatget builds the final handbook and outputs it to the <code>/Documentation</code> folder.
If you're building a release handbook, please make sure:
- You are either on a release tag, e.g. v2.1.0, or on the master branch.
- No commit has been made since the targeted tag.
- The Git tree state is clean.
- The Git version and plugin version match each other.
If you're building an unstable handbook for the next release, please make sure:
- You're building from the dev branch.
- The Git version value evaluates to empty.
### make deploy
This tatget is used to build and upload the final draft of the handbook. This tatget first runs the <code>clean</code> target and then the <code>build</code> target; and only then attempts to upload the content. Thus, any rule that applies to the <code>build</code> target, will apply to this target as well.
_Noete_: Building on Windows requires sourcing the deployment configuration file, otherwise the deployment will fail; e.g.:
```sh
$ source /c/Users/mamadou/AppData/Local/SenseGlove/ue-handbook/deploy.conf && make deploy
```
Also, on Windows you probably need to adjust the follwoing variables at the top of the `GNUmakefile`:
```make
SG_RSYNC_BIN_PATH_WINDOWS := C:\Program Files\cwrsync\bin
SG_RSYNC_BINARY_PATH_WINDOWS := $(SG_RSYNC_BIN_PATH_WINDOWS)\rsync.exe
SG_RSYNC_SSH_BINARY_PATH_WINDOWS := $(SG_RSYNC_BIN_PATH_WINDOWS)\ssh.exe
```
### make pack
This target is meant to be used by the `sgum-packager` utility located in the [Packager](../Packager) folder in order to deploy the documentation in various formats along with the plugin to [Fab](https://www.fab.com/).
+106
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#!/usr/bin/env sh
#
# author: Mamadou Babaei <mamadou@senseglove.com>
#
# (The MIT License)
#
# Copyright (c) 2020 - 2025 SenseGlove
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
#
if [ "$1" = "supports" ]
then
exit 0
fi
readonly JSON_INPUT=$(cat)
readonly CONTEXT=$(printf '%s' "${JSON_INPUT}" | xq '.[0]')
readonly BOOK=$(printf '%s' "${JSON_INPUT}" | xq '.[1]')
escape_string() {
printf '%s' "$1" | sed -e 's/\\/\\\\/g' -e 's/"/\\"/g'
}
SG_PROJECT_NAME_ESCAPED=$(escape_string "${SG_PROJECT_NAME}")
SG_HANDBOOK_REVISION_ESCAPED=$(escape_string "${SG_HANDBOOK_REVISION}")
SG_HANDBOOK_REVISION_URL_ESCAPED=$(escape_string "${SG_HANDBOOK_REVISION_URL}")
SG_HANDBOOK_EPUB_URL_ESCAPED=$(escape_string "${SG_HANDBOOK_EPUB_URL}")
SG_HANDBOOK_PDF_URL_ESCAPED=$(escape_string "${SG_HANDBOOK_PDF_URL}")
SG_GIT_BRANCH_ESCAPED=$(escape_string "${SG_GIT_BRANCH}")
SG_GIT_TAG_ESCAPED=$(escape_string "${SG_GIT_TAG}")
SG_GIT_COMMIT_ESCAPED=$(escape_string "${SG_GIT_COMMIT}")
SG_GIT_COMMIT_NUMS_SINCE_TAG_ESCAPED=$(escape_string "${SG_GIT_COMMIT_NUMS_SINCE_TAG}")
SG_GIT_TREE_STATE_ESCAPED=$(escape_string "${SG_GIT_TREE_STATE}")
SG_GIT_IS_SHALLOW_CLONE_ESCAPED=$(escape_string "${SG_GIT_IS_SHALLOW_CLONE}")
SG_GIT_LATEST_REMOTE_TAG_ESCAPED=$(escape_string "${SG_GIT_LATEST_REMOTE_TAG}")
SG_GIT_VERSION_ESCAPED=$(escape_string "${SG_GIT_VERSION}")
SG_GIT_VERSION_MAJOR_ESCAPED=$(escape_string "${SG_GIT_VERSION_MAJOR}")
SG_GIT_VERSION_MINOR_ESCAPED=$(escape_string "${SG_GIT_VERSION_MINOR}")
SG_GIT_VERSION_PATCH_ESCAPED=$(escape_string "${SG_GIT_VERSION_PATCH}")
SG_PLUGIN_VERSION_ESCAPED=$(escape_string "${SG_PLUGIN_VERSION}")
SG_PLUGIN_VERSION_MAJOR_ESCAPED=$(escape_string "${SG_PLUGIN_VERSION_MAJOR}")
SG_PLUGIN_VERSION_MINOR_ESCAPED=$(escape_string "${SG_PLUGIN_VERSION_MINOR}")
SG_PLUGIN_VERSION_PATCH_ESCAPED=$(escape_string "${SG_PLUGIN_VERSION_PATCH}")
SG_BUILD_HOST_ESCAPED=$(escape_string "${SG_BUILD_HOST}")
SG_BUILD_TIME_ESCAPED=$(escape_string "${SG_BUILD_TIME}")
PARSED_BOOK=$(printf '%s' "${BOOK}" | xq "
.items[] |= (
if has(\"Chapter\") then
.Chapter.content |=
walk(if type == \"string\" then
. | gsub(\"{{ #sg-project-name }}\"; \"${SG_PROJECT_NAME_ESCAPED}\") |
gsub(\"{{ #sg-handbook-revision }}\"; \"${SG_HANDBOOK_REVISION_ESCAPED}\") |
gsub(\"{{ #sg-handbook-revision-url }}\"; \"${SG_HANDBOOK_REVISION_URL_ESCAPED}\") |
gsub(\"{{ #sg-handbook-epub-url }}\"; \"${SG_HANDBOOK_EPUB_URL_ESCAPED}\") |
gsub(\"{{ #sg-handbook-pdf-url }}\"; \"${SG_HANDBOOK_PDF_URL_ESCAPED}\") |
gsub(\"{{ #sg-git-branch }}\"; \"${SG_GIT_BRANCH_ESCAPED}\") |
gsub(\"{{ #sg-git-tag }}\"; \"${SG_GIT_TAG_ESCAPED}\") |
gsub(\"{{ #sg-git-commit }}\"; \"${SG_GIT_COMMIT_ESCAPED}\") |
gsub(\"{{ #sg-git-commit-nums-since-tag }}\"; \"${SG_GIT_COMMIT_NUMS_SINCE_TAG_ESCAPED}\") |
gsub(\"{{ #sg-git-tree-state }}\"; \"${SG_GIT_TREE_STATE_ESCAPED}\") |
gsub(\"{{ #sg-git-is-shallow-clone }}\"; \"${SG_GIT_IS_SHALLOW_CLONE_ESCAPED}\") |
gsub(\"{{ #sg-git-latest-remote-tag }}\"; \"${SG_GIT_LATEST_REMOTE_TAG_ESCAPED}\") |
gsub(\"{{ #sg-git-version }}\"; \"${SG_GIT_VERSION_ESCAPED}\") |
gsub(\"{{ #sg-git-version-major }}\"; \"${SG_GIT_VERSION_MAJOR_ESCAPED}\") |
gsub(\"{{ #sg-git-version-minor }}\"; \"${SG_GIT_VERSION_MINOR_ESCAPED}\") |
gsub(\"{{ #sg-git-version-patch }}\"; \"${SG_GIT_VERSION_PATCH_ESCAPED}\") |
gsub(\"{{ #sg-plugin-version }}\"; \"${SG_PLUGIN_VERSION_ESCAPED}\") |
gsub(\"{{ #sg-plugin-version-major }}\"; \"${SG_PLUGIN_VERSION_MAJOR_ESCAPED}\") |
gsub(\"{{ #sg-plugin-version-minor }}\"; \"${SG_PLUGIN_VERSION_MINOR_ESCAPED}\") |
gsub(\"{{ #sg-plugin-version-patch }}\"; \"${SG_PLUGIN_VERSION_PATCH_ESCAPED}\") |
gsub(\"{{ #sg-build-host }}\"; \"${SG_BUILD_HOST_ESCAPED}\") |
gsub(\"{{ #sg-build-time }}\"; \"${SG_BUILD_TIME_ESCAPED}\")
else
.
end)
else
.
end
)")
# For debugging purpose only!
#echo "CONTEXT: ${CONTEXT}" >&2
#echo "BOOK: ${BOOK}" >&2
#echo "PARSED_BOOK: ${PARSED_BOOK}" >&2
printf '%s' "${PARSED_BOOK}"
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#
# author: Mamadou Babaei <mamadou@senseglove.com>
#
# (The MIT License)
#
# Copyright (c) 2020 - 2025 SenseGlove
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
#
[book]
authors = ["Mamadou Babaei"]
description = "Welcome to the SenseGlove Unreal Engine documentation!"
language = "en"
src = "src"
text-direction = "ltr"
title = "The SenseGlove Unreal Engine Handbook"
[build]
build-dir = "book"
create-missing = false
extra-watch-dirs = ["assets"]
use-default-preprocessors = true
[preprocessor.index]
[preprocessor.links]
[preprocessor.senseglove]
after = [ "index", "links" ]
command = "sh ./bin/sg-preprocessor.sh"
[output.epub]
no-section-label = false
curly-quotes = true
epub-version = 3
footnote-backrefs = true
[output.html]
additional-css = ["styles/custom.css"]
additional-js = []
cname = "unreal.docs.senseglove.com"
default-theme = "navy"
git-repository-url = "https://dev.azure.com/SenseGlove/_git/SenseGlove-Unreal"
git-repository-icon = "fab-git"
input-404 = "404.md"
mathjax-support = false
no-section-label = false
preferred-dark-theme = "navy"
smart-punctuation = false
theme = ""
[output.html.fold]
enable = false
level = 0
[output.html.print]
enable = true
page-break = true
[output.html.search]
boost-hierarchy = 1
boost-paragraph = 1
boost-title = 2
copy-js = true
enable = true
expand = true
heading-split-level = 3
limit-results = 128
teaser-word-count = 64
use-boolean-and = true
[output.pdf]
trying-times = 1
timeout = 300
# https://chromedevtools.github.io/devtools-protocol/tot/Page/#method-printToPDF
landscape = false
display-header-footer = true
print-background = false
scale = 1.0
paper-width = 8
paper-height = 10
margin-top = 0.5
margin-bottom = 0.5
margin-left = 0.5
margin-right = 0.5
page-ranges = ""
ignore-invalid-page-ranges = false
header-template = "<h3 style='font-size:8px; margin-left: 48%' class='title'></h3>"
footer-template = "<p style='font-size:10px; margin-left: 48%'><span class='pageNumber'></span> / <span class='totalPages'></span></p>"
prefer-css-page-size = true
[output.pdf-outline]
optional = true
like-wkhtmltopdf = true
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# Reset all rules from parent .gitignore files!
!*/
!**/*
# Recursively ignore all __pycache__ folders!
__pycache__/
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